Exemple #1
0
 void Start()
 {
     controller     = SSDirector.getInstance().CurrentSceneController as Controller;
     shootCoroutine = shoot(1);
     StartCoroutine(shootCoroutine);
     bloodRecorder      = this.GetComponent <BloodRecorder>();
     canvas.worldCamera = Camera.main;
 }
    void Start()
    {
        SSDirector director = SSDirector.getInstance();

        director.CurrentSceneController = this;
        userGUI = gameObject.AddComponent <UserGUI>() as UserGUI;
        this.gameObject.AddComponent <ScoreRecorder> ();
        this.gameObject.AddComponent <BloodRecorder> ();
        this.gameObject.AddComponent <DiskFactory> ();
        scoreRecorder = Singleton <ScoreRecorder> .Instance;
        bloodRecorder = Singleton <BloodRecorder> .Instance;
        diskFactory   = Singleton <DiskFactory> .Instance;
        actionMode    = ActionMode.NOTSET;
    }
Exemple #3
0
 void Start()
 {
     controller    = SSDirector.getInstance().CurrentSceneController as Controller;
     bloodRecorder = this.GetComponent <BloodRecorder>();
 }