static int Clear(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); Blockable obj = (Blockable)LuaScriptMgr.GetNetObjectSelf(L, 1, "Blockable"); obj.Clear(); return(0); }
static int Update(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); Blockable obj = (Blockable)LuaScriptMgr.GetNetObjectSelf(L, 1, "Blockable"); IM.Number arg0 = (IM.Number)LuaScriptMgr.GetNetObject(L, 2, typeof(IM.Number)); obj.Update(arg0); return(0); }
static int Init(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 4); Blockable obj = (Blockable)LuaScriptMgr.GetNetObjectSelf(L, 1, "Blockable"); PlayerAnimAttribute.AnimAttr arg0 = (PlayerAnimAttribute.AnimAttr)LuaScriptMgr.GetNetObject(L, 2, typeof(PlayerAnimAttribute.AnimAttr)); IM.Number arg1 = (IM.Number)LuaScriptMgr.GetNetObject(L, 3, typeof(IM.Number)); int arg2 = (int)LuaScriptMgr.GetNumber(L, 4); obj.Init(arg0, arg1, arg2); return(0); }
static int _CreateBlockable(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 1) { Player arg0 = (Player)LuaScriptMgr.GetNetObject(L, 1, typeof(Player)); Blockable obj = new Blockable(arg0); LuaScriptMgr.PushObject(L, obj); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: Blockable.New"); } return(0); }
static int get_tooEarly(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); Blockable obj = (Blockable)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name tooEarly"); } else { LuaDLL.luaL_error(L, "attempt to index tooEarly on a nil value"); } } LuaScriptMgr.Push(L, obj.tooEarly); return(1); }