// Pop the block (from BlockManager) void DrillBlock(BlockScript block) { if (block.bc == BlockColor.Candy) { TakeCandy(block.gameObject); } //jos blokki on grey, pitää poksauttaa vain se ja POISTAA RYHMÄSTÄÄN! if (block.bs == BlockState.Static || block.bs == BlockState.Hold) { if (block.bc == BlockColor.Grey) { block.didGreyGetDrilled = true; block.Pop(1, 0); } else { bm.PopBlocks(block.group, 1, 100); } } }