Exemple #1
0
        static BlockFactory()
        {
            for (int i = 0; i < byte.MaxValue * 2; i++)
            {
                var block = GetBlockById(i);
                if (block != null)
                {
                    if (block.IsTransparent)
                    {
                        TransparentBlocks[block.Id] = 1;
                    }
                    if (block.LightLevel > 0)
                    {
                        LuminousBlocks[block.Id] = (byte)block.LightLevel;
                    }
                }
            }

            NameToId = BuildNameToId();

            for (int i = 0; i < LegacyToRuntimeId.Length; ++i)
            {
                LegacyToRuntimeId[i] = -1;
            }

            var assembly = Assembly.GetAssembly(typeof(Block));

            lock (lockObj)
            {
                using (var stream = assembly.GetManifestResourceStream(typeof(Block).Namespace + ".blockstates.json"))
                    using (var reader = new StreamReader(stream))
                    {
                        BlockPalette = BlockPalette.FromJson(reader.ReadToEnd());
                    }
            }
            int palletSize = BlockPalette.Count;

            for (int i = 0; i < palletSize; i++)
            {
                if (BlockPalette[i].Data > 15)
                {
                    continue;                                            // TODO: figure out why palette contains blocks with meta more than 15
                }
                if (BlockPalette[i].Data == -1)
                {
                    continue;                                             // These are blockstates that does not have a metadata mapping
                }
                LegacyToRuntimeId[(BlockPalette[i].Id << 4) | (byte)BlockPalette[i].Data] = i;
            }

            BlockStates = new HashSet <BlockStateContainer>(BlockPalette);
        }
Exemple #2
0
        static BlockFactory()
        {
            for (int i = 0; i < byte.MaxValue * 2; i++)
            {
                var block = GetBlockById(i);
                if (block != null)
                {
                    if (block.IsTransparent)
                    {
                        TransparentBlocks[block.Id] = 1;
                    }
                    if (block.LightLevel > 0)
                    {
                        LuminousBlocks[block.Id] = (byte)block.LightLevel;
                    }
                }
            }

            NameToId = BuildNameToId();

            for (int i = 0; i < LegacyToRuntimeId.Length; ++i)
            {
                LegacyToRuntimeId[i] = -1;
            }

            var assembly = Assembly.GetAssembly(typeof(Block));

            lock (lockObj)
            {
                using (var stream = assembly.GetManifestResourceStream(typeof(Block).Namespace + ".blockstates.json"))
                    using (var reader = new StreamReader(stream))
                    {
                        BlockPalette = BlockPalette.FromJson(reader.ReadToEnd());
                    }

                foreach (var record in BlockPalette)
                {
                    var states = new List <NbtTag>();
                    foreach (IBlockState state in record.States)
                    {
                        NbtTag stateTag = null;
                        switch (state)
                        {
                        case BlockStateByte blockStateByte:
                            stateTag = new NbtByte(state.Name, blockStateByte.Value);
                            break;

                        case BlockStateInt blockStateInt:
                            stateTag = new NbtInt(state.Name, blockStateInt.Value);
                            break;

                        case BlockStateString blockStateString:
                            stateTag = new NbtString(state.Name, blockStateString.Value);
                            break;

                        default:
                            throw new ArgumentOutOfRangeException(nameof(state));
                        }
                        states.Add(stateTag);
                    }

                    var nbt = new NbtFile()
                    {
                        BigEndian = false,
                        UseVarInt = true,
                        RootTag   = new NbtCompound("states", states)
                    };

                    byte[] nbtBinary = nbt.SaveToBuffer(NbtCompression.None);

                    record.StatesCacheNbt = nbtBinary;
                }
            }
            int palletSize = BlockPalette.Count;

            for (int i = 0; i < palletSize; i++)
            {
                if (BlockPalette[i].Data > 15)
                {
                    continue;                                            // TODO: figure out why palette contains blocks with meta more than 15
                }
                if (BlockPalette[i].Data == -1)
                {
                    continue;                                             // These are blockstates that does not have a metadata mapping
                }
                LegacyToRuntimeId[(BlockPalette[i].Id << 4) | (byte)BlockPalette[i].Data] = i;
            }

            BlockStates = new HashSet <BlockStateContainer>(BlockPalette);
        }