Exemple #1
0
        private void PCBumpAttack_BlockingPCMovement(object sender,
                                                     BlockPCMovementEventArgs e)
        {
            int x = e.TargetPosition[0];
            int y = e.TargetPosition[1];

            if (!GameCore.AxeManCore.GetComponent <SearchObject>().Search(
                    x, y, MainTag.Actor, out GameObject[] actors))
Exemple #2
0
        private void PCActiveAltar_BlockingPCMovement(object sender,
                                                      BlockPCMovementEventArgs e)
        {
            // Check if PC bumps into an altar.
            int x = e.TargetPosition[0];
            int y = e.TargetPosition[1];

            if (!GameCore.AxeManCore.GetComponent <SearchObject>().Search(
                    x, y, MainTag.Altar, out GameObject[] altars))