public override string GenCode()
        {
            BlockNode bl1 = blockAfterIf as BlockNode;
            BlockNode bl2 = blockAfterElse as BlockNode;

            if (bl1 is null || bl2 is null)
            {
                Console.WriteLine($"line {linenumber} error: syntax error");
                errors++;
                return(null);
            }
            if (condition.CheckType() != Parser.Types.BooleanType)
            {
                Console.WriteLine($"line {linenumber} error: bad type of condition expresion");
                errors++;
                return(null);
            }
            condition.GenCode();
            EmitCode($"brfalse  {bl2.blockId}");
            bl1.GenCode();
            EmitCode($"br  {bl1.blockId}_2");
            bl2.GenCode();
            EmitCode($"{bl1.blockId}_2: nop");
            return(null);
        }
 public override string GenCode()
 {
     if (condition.CheckType() != Parser.Types.BooleanType)
     {
         Console.WriteLine($"line {linenumber} error: bad type of condition expresion");
         errors++;
         return(null);
     }
     condition.GenCode();
     EmitCode($"brfalse  {breakJump}");
     block.GenCode();
     EmitCode($"{continueJump}: nop");
     condition.GenCode();
     EmitCode($"brtrue  {block.blockId}");
     EmitCode($"{breakJump}: nop");
     return(null);
 }