Exemple #1
0
        public void LoadResources()
        {
            loadShaders();
            loadTextures();

            blockLoader.LoadBlocks();
            pickaxeLoader.LoadPickaxes();
            itemLoader.LoadItems();
            oreLoader.LoadOres();
        }
    void LoadBlocks()
    {
        BlockLoader blockLoader = GetComponent <BlockLoader>();

        grid = blockLoader.LoadBlocks();
    }