public override int Compile(FunctionContext context) { context.Position(Token); var stack = 0; var caseLabels = new List <LabelOperand>(Branches.Count); var caseEnd = context.MakeLabel("caseEnd"); LabelOperand caseDefault = null; BlockExpression defaultBlock = null; for (var i = 0; i < Branches.Count; i++) { var label = context.MakeLabel("caseBranch_" + i); caseLabels.Add(label); var conditions = Branches[i].Conditions; if (conditions.Any(c => c == null)) { caseDefault = label; if (conditions.Count == 1) { defaultBlock = Branches[i].Block; } } } var emptyDefault = caseDefault == null; if (emptyDefault) { caseDefault = context.MakeLabel("caseDefault"); } context.PushScope(); context.Statement(Expression); stack += Expression.Compile(context); var flattenedBranches = FlattenBranches(Branches, caseLabels, caseDefault); BuildTables(flattenedBranches, caseDefault, out var tables, out var rest); foreach (var table in tables) { var start = table.Entries[0].Value; var labels = table.Entries.Select(e => e.Label).ToList(); stack += context.Dup(); stack += context.JumpTable(start, labels); } foreach (var entry in rest) { stack += context.Dup(); stack += entry.Condition.Compile(context); stack += context.BinaryOperation(TokenType.EqualTo); stack += context.JumpTrue(entry.Label); } stack += context.Jump(caseDefault); context.PushLoop(null, caseEnd); for (var i = 0; i < Branches.Count; i++) { var branchStack = stack; var branch = Branches[i]; branchStack += context.Bind(caseLabels[i]); branchStack += context.Drop(); branchStack += branch.Block.Compile(context); branchStack += context.Jump(caseEnd); CheckStack(branchStack, 0); } // only bind if we need a default block if (emptyDefault || defaultBlock != null) { stack += context.Bind(caseDefault); } // always drop the switch value stack += context.Drop(); if (defaultBlock != null) { stack += defaultBlock.Compile(context); } context.PopLoop(); stack += context.Bind(caseEnd); context.PopScope(); CheckStack(stack, 0); return(stack); }