Exemple #1
0
        public override bool Place(Block clicked, Block replace, BlockFace face, Vector3 clickPos, Player player, Item item)
        {
            base.Place(clicked, replace, face, clickPos, player, item);

            BlockEntityChest blockEntity = new BlockEntityChest((Position)this);

            return(true);
        }
        public ChestInventory(BlockEntityChest holder) : base(holder)
        {
            if (!holder.NamedTag.Exist("Items"))
            {
                ListTag initItems = new ListTag("Items", NBTTagType.COMPOUND);
                for (int i = 0; i < this.Size; ++i)
                {
                    initItems.Add(NBTIO.WriteItem(Item.Get(0, 0, 0), i));
                }
                holder.NamedTag.PutList(initItems);
            }

            ListTag items = holder.NamedTag.GetList("Items");

            for (int i = 0; i < this.Size; ++i)
            {
                Item item = NBTIO.ReadItem((CompoundTag)items[i]);
                this.SetItem(i, item, false);
            }
        }
Exemple #3
0
 public ChestInventory(BlockEntityChest holder) : base(holder)
 {
 }