private void Model_GameOver(object sender, BlockDocuEventArgs e) { _timer.Stop(); MessageBox.Show("ugyi vagy"); }
private void Model_GameAdvanced(object sender, BlockDocuEventArgs e) { OnPropertyChanged("GameTime"); }
private void Model_GameOver(object sender, BlockDocuEventArgs e) { throw new NotImplementedException(); }
private void Model_GameCreated(object sender, BlockDocuEventArgs e) { RefreshTable(); }
private void Game_GameAdvanced(object sender, BlockDocuEventArgs e) { _timeLabel.Text = TimeSpan.FromSeconds(e.GameTime).ToString("g"); }