Exemple #1
0
    private void Start()
    {
        var points = _container.GetBlocks();

        _blocks        = points;
        _points        = new Transform[points.Length];
        _currentPlayer = _players[0];
        _currentIndex  = 0;

        for (int i = 0; i < _points.Length; i++)
        {
            _points[i] = points[i].transform;
        }

        foreach (var player in _players)
        {
            player.InitPlayer(_points);
        }
    }