private void videoSourcePlayer1_NewFrame(object sender, ref Bitmap obraz)
        {
            int    x            = 0;
            Bitmap objectsImage = null;
            Bitmap mImage       = null;

            mImage             = (Bitmap)obraz.Clone();
            filter.CenterColor = Color.FromArgb(kolor.ToArgb());
            filter.Radius      = (short)range;
            objectsImage       = obraz;
            filter.ApplyInPlace(objectsImage);
            if (czyKolorWybrany == true)
            {
                BitmapData     objectsData = objectsImage.LockBits(new Rectangle(0, 0, obraz.Width, obraz.Height), ImageLockMode.ReadOnly, obraz.PixelFormat);
                UnmanagedImage grayImage   = filtrSzarosci.Apply(new UnmanagedImage(objectsData));
                objectsImage.UnlockBits(objectsData);
                licznikDrobin.ProcessImage(grayImage);
                Rectangle[] kwadraty = licznikDrobin.GetObjectRectangles();
                if (kwadraty.Length > 0)
                {
                    foreach (Rectangle aktualnyKwadrat in kwadraty)
                    {
                        Graphics grafika = Graphics.FromImage(mImage);
                        using (Pen pen = new Pen(Color.FromArgb(0, 255, 0), 2))
                        {
                            grafika.DrawRectangle(pen, aktualnyKwadrat);
                        }
                        RozmiaryFigury a = new RozmiaryFigury(aktualnyKwadrat.Height, aktualnyKwadrat.Width);  //tutaj wypelniaja sie liczniki (wewnatrz klasy RozmiaryFigury)
                        tablicaFigur[x] = a;
                        x++;
                        grafika.Dispose();
                    }
                    if (aktualnyStanWykresu == "dynamiczny")
                    {
                        backgroundWorker1.RunWorkerAsync();
                    }
                    if (aktualnyStanWykresu == "statyczny" && licznikResetu < 2)
                    {
                        backgroundWorker1.RunWorkerAsync();
                        licznikResetu++;
                        backgroundWorker1.CancelAsync();
                    }
                    if (aktualnyStanWykresu == "statyczny" && licznikResetu == 2)
                    {
                        backgroundWorker1.CancelAsync();
                    }
                }
            }
            obraz = mImage;
        }
        public List <Rect> GetBlobs()
        {
            List <Rect> result = new List <Rect>();

            foreach (Rectangle rectangle in counter.GetObjectRectangles())
            {
                result.Add(TransformCoordinates(rectangle));
            }
            return(result);
        }
Exemple #3
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        private void videoSourcePlayer1_NewFrame(object sender, ref Bitmap image)
        {
            Bitmap objectsImage = null;
            Bitmap mImage       = null;

            mImage             = (Bitmap)image.Clone();
            filter.CenterColor = Color.FromArgb(color.ToArgb());
            filter.Radius      = (short)range;

            objectsImage = image;
            filter.ApplyInPlace(objectsImage);

            BitmapData objectsData = objectsImage.LockBits(new Rectangle(0, 0, image.Width, image.Height),
                                                           ImageLockMode.ReadOnly, image.PixelFormat);
            UnmanagedImage grayImage = grayscaleFilter.Apply(new UnmanagedImage(objectsData));

            objectsImage.UnlockBits(objectsData);


            blobCounter.ProcessImage(grayImage);
            Rectangle[] rects = blobCounter.GetObjectRectangles();

            if (rects.Length > 0)
            {
                foreach (Rectangle objectRect in rects)
                {
                    Graphics g = Graphics.FromImage(mImage);
                    using (Pen pen = new Pen(Color.FromArgb(160, 255, 160), 5))
                    {
                        g.DrawRectangle(pen, objectRect);
                    }

                    g.Dispose();
                }
            }

            image = mImage;
        }
Exemple #4
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        /// <summary>
        /// Merges blobs that are close to each other.
        /// </summary>
        /// <param name="value">The blobs found after running connected componenets algorithm.</param>
        /// <returns></returns>
//		private ArrayList<ExtendedBlob> mergeBlobs(ArrayList<ExtendedBlob> value)
//		{
//			/*
//			 * Using a very simple methology of merging.
//			 * Search all blobs that in close proximity of x pixels.
//			 */
//			ICollection<ExtendedBlob> intermediateValues =
//				new ArrayList<ExtendedBlob>(value.Count);
//			int x = 10;
//			ExtendedBlob closeToMe = value.RemoveAt(0);
//			while(!value.IsEmpty)
//			{
//				for (int i = 0; i < value.Count; i++)
//				{
//					Rectangle mergeRectangle = closeToMe.Rectangle;
//					mergeRectangle.Width += x;
//					mergeRectangle.Height += x;
//					if (mergeRectangle.IntersectsWith(value[i].Rectangle))
//					{
//
//						closeToMe
//						intermediateValues.Add(value[i]);
//					}
//				}
//			}
//
//		}

        /// <summary>
        /// Runs the conected components algorithm.
        /// </summary>
        /// <param name="image">The image on which to run the algorithms.</param>
        /// <returns></returns>
        private List <ExtendedBlob> runConectedComponentsAlgorithm(Bitmap image)
        {
            blobCounter = new BlobCounter(image);
            Blob[]              blobs       = blobCounter.GetObjects(image);
            Rectangle[]         rects       = blobCounter.GetObjectRectangles();
            List <ExtendedBlob> returnValue = new List <ExtendedBlob>(blobs.Length);

            for (int i = 0; i < blobs.Length; i++)
            {
                // Use adapter method and convert blobs to extended blobs.
                returnValue.Add(new ExtendedBlob(blobs[i], null, Unknown.GetInstance(), rects[i]));
            }

            return(returnValue);
        }
Exemple #5
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        public static void ObjectDetection(ref Bitmap image)
        {
            Bitmap objectsImage = null;
            Bitmap mImage       = (Bitmap)image.Clone();

            eulideanColorFilter.CenterColor = Color.FromArgb(FilterColor.ToArgb());
            eulideanColorFilter.Radius      = (short)Range;

            objectsImage = image;
            eulideanColorFilter.ApplyInPlace(objectsImage);

            // lock image for further processing
            BitmapData objectsData = objectsImage.LockBits(new Rectangle(0, 0, image.Width, image.Height), ImageLockMode.ReadOnly, image.PixelFormat);

            // grayscaling
            UnmanagedImage grayImage = grayscaleFilter.Apply(new UnmanagedImage(objectsData));

            // unlock image
            objectsImage.UnlockBits(objectsData);

            // locate blobs
            BlobCounterFilter.ProcessImage(grayImage);
            Rectangle[] rects = BlobCounterFilter.GetObjectRectangles();

            if (rects.Length > 0)
            {
                foreach (Rectangle objectRect in rects)
                {
                    // draw rectangle around derected object
                    Graphics g = Graphics.FromImage(mImage);
                    using (Pen pen = new Pen(Color.FromArgb(160, 255, 160), 5))
                    {
                        g.DrawRectangle(pen, objectRect);
                    }

                    g.Dispose();
                }
            }

            image = mImage;
        }
        // Process new frame
        public void ProcessFrame(ref Bitmap image)
        {
            if (backgroundFrame == null)
            {
                // create initial backgroung image
                backgroundFrame = processingFilter1.Apply(image);

                // get image dimension
                width  = image.Width;
                height = image.Height;

                // just return for the first time
                return;
            }

            Bitmap tmpImage;

            // apply the the first filters sequence
            tmpImage = processingFilter1.Apply(image);

            if (++counter == 2)
            {
                counter = 0;

                // move background towards current frame
                moveTowardsFilter.OverlayImage = tmpImage;
                moveTowardsFilter.ApplyInPlace(backgroundFrame);
            }

            // set backgroud frame as an overlay for difference filter
            differenceFilter.OverlayImage = backgroundFrame;

            // lock temporary image to apply several filters
            bitmapData = tmpImage.LockBits(new Rectangle(0, 0, width, height),
                                           ImageLockMode.ReadWrite, PixelFormat.Format8bppIndexed);

            // apply difference filter
            differenceFilter.ApplyInPlace(bitmapData);
            // apply threshold filter
            thresholdFilter.ApplyInPlace(bitmapData);

            // get object rectangles
            blobCounter.ProcessImage(bitmapData);
            Rectangle[] rects = blobCounter.GetObjectRectangles( );

            // unlock temporary image
            tmpImage.UnlockBits(bitmapData);
            tmpImage.Dispose( );

            pixelsChanged = 0;

            if (rects.Length != 0)
            {
                // create graphics object from initial image
                Graphics g = Graphics.FromImage(image);

                using (Pen pen = new Pen(Color.Red, 1))
                {
                    int n = 0;

                    // draw each rectangle
                    foreach (Rectangle rc in rects)
                    {
                        g.DrawRectangle(pen, rc);

                        if ((n < 10) && (rc.Width > 15) && (rc.Height > 15))
                        {
                            g.DrawImage(numbersBitmaps[n], rc.Left, rc.Top, 7, 9);
                            n++;
                        }

                        // a little bit inaccurate, but fast
                        if (calculateMotionLevel)
                        {
                            pixelsChanged += rc.Width * rc.Height;
                        }
                    }
                }
                g.Dispose( );
            }
        }
        public void ProcessFrame(Bitmap image)
        {
            pixelsChanged = 0;
            objectsCount  = 0;

            if (backgroundFrame == null)
            {
                // create initial backgroung image
                backgroundFrame = processingFilter1.Apply(image);

                // get image dimension
                width  = image.Width;
                height = image.Height;

                // just return for the first time
                return;
            }

            Bitmap tmpImage;

            // apply the the first filters sequence
            tmpImage = processingFilter1.Apply(image);

            if (++counter == 2)
            {
                counter = 0;

                // move background towards current frame
                moveTowardsFilter.OverlayImage = tmpImage;
                moveTowardsFilter.ApplyInPlace(backgroundFrame);
            }

            // set backgroud frame as an overlay for difference filter
            differenceFilter.OverlayImage = backgroundFrame;

            // lock temporary image to apply several filters
            bitmapData = tmpImage.LockBits(new Rectangle(0, 0, width, height),
                                           ImageLockMode.ReadWrite, PixelFormat.Format8bppIndexed);

            // apply difference filter
            differenceFilter.ApplyInPlace(bitmapData);

            lock (thresholdFilter)
            {
                // apply threshold filter
                thresholdFilter.ApplyInPlace(bitmapData);
            }

            lock (blobCounter)
            {
                // get object rectangles
                blobCounter.ProcessImage(bitmapData);
            }

            // unlock temporary image
            tmpImage.UnlockBits(bitmapData);
            tmpImage.Dispose();

            Rectangle[] rects = blobCounter.GetObjectRectangles();
            if (rects.Length != 0)
            {
                // create graphics object from initial image
                Graphics g    = Graphics.FromImage(image);
                Font     font = SystemFonts.MessageBoxFont;

                using (Pen pen = new Pen(Color.Red, 1))
                {
                    int n = 0;

                    // draw each rectangle
                    foreach (Rectangle rc in rects)
                    {
                        if (rc.Width < this.MinObjectDimension && rc.Height < this.MinObjectDimension)
                        {
                            continue;
                        }
                        if (this.motionZone != null && !this.motionZone.RegionOverlapped(rc))
                        {
                            continue;
                        }
                        objectsCount++;
                        if (this.HighlightMotionRegions)
                        {
                            g.DrawRectangle(pen, rc);

                            if ((n < 9) && (rc.Width > 15) && (rc.Height > 15))
                            {
                                n++;
                                g.DrawString(n.ToString(), font, Brushes.Red, new Point(rc.Left, rc.Top));
                            }
                        }

                        // a little bit inaccurate, but fast
                        pixelsChanged += rc.Width * rc.Height;
                    }
                }
                g.Dispose();
            }
        }
Exemple #8
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        // Process new frame
        public void ProcessFrame(ref Bitmap image)
        {
            if (backgroundFrame == null)
            {
                // create initial backgroung image
                backgroundFrame = processingFilter1.Apply(image);

                // just return for the first time
                return;
            }

            Bitmap tmpImage;

            // apply the the first filters sequence
            tmpImage = processingFilter1.Apply(image);

            if (++counter == 2)
            {
                counter = 0;

                // move background towards current frame
                moveTowardsFilter.OverlayImage = tmpImage;
                Bitmap tmp = moveTowardsFilter.Apply(backgroundFrame);

                // dispose old background
                backgroundFrame.Dispose();
                backgroundFrame = tmp;
            }

            // set backgroud frame as an overlay for difference filter
            differenceFilter.OverlayImage = backgroundFrame;

            // apply the the second filters sequence
            Bitmap tmpImage2 = processingFilter2.Apply(tmpImage);

            tmpImage.Dispose();

            // get object rectangles
            Rectangle[] rects = BlobCounter.GetObjectRectangles(tmpImage2);
            tmpImage2.Dispose();

            // create graphics object from initial image
            Graphics g = Graphics.FromImage(image);

            using (Pen pen = new Pen(Color.Red, 1))
            {
                int n = 0;

                // draw each rectangle
                foreach (Rectangle rc in rects)
                {
                    g.DrawRectangle(pen, rc);

                    if ((n < 10) && (rc.Width > 15) && (rc.Height > 15))
                    {
                        g.DrawImage(numbersBitmaps[n], rc.Left, rc.Top, 7, 9);
                        n++;
                    }
                }
            }

            g.Dispose();
        }