Exemple #1
0
        protected override void Dispose(bool disposing)
        {
            try
            {
                if (disposing)
                {
                    Logger.Info("LineDisplaySimulator", "Disposing class: " + this.ToString());

                    if (bt != null)
                    {
                        bt.Dispose();
                        bt = null;
                    }
                }

                // Release the native unmanaged resources
                // WindowThread needs to be treated as an unmanaged resource because
                // it is a class that contain threads and windows and won't get collected
                // by the GC
                if (Window != null)
                {
                    Window.Close();
                }
                Window = null;
            }
            finally
            {
                base.Dispose(disposing);
            }
        }