// Use this for initialization
 void Start()
 {
     meter = false;
     //black.color = new Color(1, 1, 1, 0.6F);
     blink = new BlinkParameter(white);
 }
 public BaseParameter(UISprite sprite)
 {
     blinkParameter = new BlinkParameter(sprite);
 }
 public BaseParameter(UISprite sprite)
 {
     blinkParameter = new BlinkParameter(sprite);
 }
 // Use this for initialization
 void Start()
 {
     meter = false;
     //black.color = new Color(1, 1, 1, 0.6F);
     blink = new BlinkParameter(white);
 }