void Start() { checkpoint = transform.position; spriteRenderer = GetComponent <SpriteRenderer>(); blink = GetComponent <BlinkMove>(); hotkeys = GameObject.Find("_SCRIPTS_") .GetComponent <Hotkeys>(); }
void Start() { movingPlayer = GetComponent <Player>(); blink = GetComponent <BlinkMove>(); rigidBody = GetComponent <Rigidbody2D>(); playerAnimator = GetComponent <PlayerAnimator>(); playerAudio = GetComponent <PlayerAudio>(); hotkeys = GameObject.Find("_SCRIPTS_") .GetComponent <Hotkeys>(); }