public void Deal_SinglePlayerAndDealer_CurrectValues() { var game = new BlackJackGame(cardProvider, DealerNamedData, 2); var playerId = "8625cf04-b7e1"; var player2Id = "8625cf04-b7e2"; game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = playerId, userName = playerName }, HandIdentifierProvider, 1)); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = player2Id, userName = playerName2 }, HandIdentifierProvider, 1)); game.SetPlayerStatusReady(playerId); game.SetPlayerStatusReady(player2Id); game.DealHands(); Assert.AreEqual(GameStatus.InProgress, game.Status); Assert.AreEqual(2, game.Players.Last().Hands.First().Cards.Count()); Assert.AreEqual(5, game.Players.First().Hands.First().PointValue); Assert.AreEqual(5, game.Players.Skip(1).Take(1).Single().Hands.Single().PointValue); Assert.AreEqual(5, game.Players.Last().Hands.First().PointValue); Assert.IsTrue(game.Players.First().Hands.First().Cards.First().FaceDown); Assert.IsFalse(game.Players.First().Hands.First().Cards.Last().FaceDown); Assert.IsTrue(game.Players.Skip(1).Take(1).Single().Hands.First().Cards.First().FaceDown); Assert.IsFalse(game.Players.Skip(1).Take(1).Single().Hands.First().Cards.Last().FaceDown); Assert.IsTrue(game.Players.Skip(2).Take(1).Single().Hands.First().Cards.First().FaceDown); Assert.IsFalse(game.Players.Skip(2).Take(1).Single().Hands.First().Cards.Last().FaceDown); }
public void NewGameMax3Players_Add4thPlayer_ThrowsInvalidOperation() { var game = new BlackJackGame(cardProvider, DealerNamedData, 3); var player = new Avitar(playerName); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1)); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1)); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1)); Assert.Throws <InvalidOperationException>(() => game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1))); Assert.AreEqual(4, game.Players.Count()); Assert.AreEqual(GameStatus.Ready, game.Status); Assert.AreEqual(game.CurrentPlayer, game.Players.First()); }
public void Deal_ThenAddNewPlayer_ThrowInvalidOperationException() { var game = new BlackJackGame(cardProvider, DealerNamedData, 2); var player = new Avitar(playerName); var player2 = new Avitar(playerName2); var playerId = "8625cf04-b7e1"; var player2Id = "8625cf04-b7e2"; game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = playerId, userName = playerName }, HandIdentifierProvider, 1)); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = player2Id, userName = playerName2 }, HandIdentifierProvider, 1)); game.SetPlayerStatusReady(playerId); game.SetPlayerStatusReady(player2Id); game.DealHands(); Assert.Throws <InvalidOperationException>(() => game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1)) ); }
private int PlayBlackJack() { BlackJackGame game = new BlackJackGame(); while (game.Money > 0) { Console.WriteLine("How much do you want to bet? (Max: {0} or enter 0 to quit): ", game.Money); String entry = Console.ReadLine(); bool numeric = Int32.TryParse(entry, out int betAmount); if (numeric) { if (betAmount <= 0) { // player wants to quit, the amount of money is the acheived score! return(game.Money); } if (betAmount <= game.Money) { PlayOneRoundOfBlackJack(game, betAmount); } } } return(game.Money); }
private void btnStartGame_Click(object sender, RoutedEventArgs e) { Player player = null; CardDeck cardDeck = null; Dealer dealer = new Dealer(); if (!string.IsNullOrWhiteSpace(txtPlayerName.Text)) { player = new Player(txtPlayerName.Text); int deck = 1; if (!string.IsNullOrWhiteSpace(txtNumberOfDeck.Text)) { int.TryParse(txtNumberOfDeck.Text, out deck); cardDeck = new CardDeck(deck); cardDeck.ShuffleDeck(); } if (player != null && cardDeck != null) { BlackJackGame game = new BlackJackGame(cardDeck, dealer, player); MainGameInterface mainGameInterface = new MainGameInterface(game); this.Content = mainGameInterface; } } else { MessageBox.Show("Please Check Name and Deck Count", "Error"); } }
/// <summary> /// 初始化. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void FormOnePlayer_Load(object sender, EventArgs e) { // 初始化游戏类. game = new BlackJackGame(); // 初始化玩家. player = new Player() { Name = DEFAULT_PLAYER_NAME, }; computerPlayer = new ComputerPlayer() { Name = DEFAULT_COMPUTER_PLAYER_NAME, }; // 玩家加入游戏. game.AddNewPlayer(player); game.AddNewPlayer(computerPlayer); // 初始化游戏. //game.InitGames(); // 事件绑定. // 当2张牌发完以后, 显示牌局. game.AfterTakeFirstTwoCard += new AfterTakeFirstTwoCardHandler(ShowAfterTakeFirstTwoCard); }
private void PlayOneRoundOfBlackJack(BlackJackGame game, int bet) { game.StartNewGame(bet); while (game.GameRunning) { Console.WriteLine("Dealer: {0}", game.GetVisibleDealerCardsAsString()); Console.WriteLine("Player: {0}", game.GetPlayerCardsAsString()); Console.WriteLine("One more card (Y/N)?"); char entry = ' '; while ('Y' != entry && 'N' != entry) { entry = Char.ToUpper(Console.ReadKey().KeyChar); } if ('Y' == entry) { game.Hit(); } else { game.Stand(); } } DisplayBlackJackResult(game); }
public void NewGame_NullDeck_PlayerArgumentNullException() { var game = new BlackJackGame(cardProvider, DealerNamedData, 4); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1)); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1)); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1)); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1)); Assert.Throws <InvalidOperationException>(() => game.AddPlayer( new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1))); }
public IActionResult NewGame() { //Creates a new blackjack game with one player and an inital balance set through the settings designer game = new BlackJackGame(500); firstTurn = true; ShowBankValue(); return(RedirectToAction("index")); }
public Guid CreateGame(string playerName) { var newId = Guid.NewGuid(); var deck = new Deck(new RandomNumberGenerator()); var dealer = new BlackJackDealer(); var player = new BlackJackPlayer(playerName); _games[newId] = new BlackJackGame(newId, deck, dealer, player); return(newId); }
public void BetUp() { Player player = new Player(); Deck deck = new Deck(); Dealer dealer = new Dealer(); BlackJackGame game = new BlackJackGame(deck, player, dealer); game.Player.BetUp(); Assert.IsTrue(game.Player.Bet == 20); }
private BlackJackGameModel ToModel(BlackJackGame game) { var result = new BlackJackGameModel(); result.Id = game.Id; result.Dealer = ToModel(game.Dealer); result.Player = ToModel(game.Player); result.Winner = game.GetWinnerName(); return(result); }
public void TestStartingMoneyAndInitialBet() { Player player = new Player(); Deck deck = new Deck(); Dealer dealer = new Dealer(); BlackJackGame game = new BlackJackGame(deck, player, dealer); Assert.IsTrue(game.Player.Money == 90); Assert.IsTrue(game.Player.Bet == 10); }
public void BetDownLowerLimit() { Player player = new Player(); Deck deck = new Deck(); Dealer dealer = new Dealer(); BlackJackGame game = new BlackJackGame(deck, player, dealer); game.Player.BetDown(); Assert.IsTrue(game.Player.Bet == 10); }
private BlackJackGameModel ToModel(BlackJackGame game) { var result = new BlackJackGameModel { Id = game.Id, Dealer = ToModel(game.Dealer), Player = ToModel(game.Player), Winner = game.GetWinnerName() }; return(result); }
public void NewGame_SinglePlayer_PlayerCountOne() { var game = new BlackJackGame(cardProvider, DealerNamedData, 1); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1));; Assert.AreEqual(2, game.Players.Count()); Assert.AreEqual(GameStatus.Ready, game.Status); Assert.AreEqual(game.CurrentPlayer, game.Players.First()); }
public void BlackJackGame_WhenCreatingNewGameWith4Players_ShouldHave4PlayersAndADealer() { // Arrange BlackJackGame theGame = new BlackJackGame(4); // Act theGame.StartNewRound(); int expected = 4; // Assert Assert.AreEqual(expected, theGame.Players.Count); Assert.IsNotNull(theGame.Dealer); }
public void Deal_NullDeck_ThrowArgumentNullException() { var game = new BlackJackGame(cardProvider, DealerNamedData, 4); var player2Id = "8625cf04-b7e2"; game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = player2Id, userName = playerName }, HandIdentifierProvider, 1)); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = player2Id, userName = playerName2 }, HandIdentifierProvider, 1)); Assert.Throws <ArgumentOutOfRangeException>(() => game.DealHands()); }
public ActionResult InitGame(InitGameViewModel model) { if (!ModelState.IsValid) { return(RedirectToAction(nameof(Index))); } BlackJackGame theGame = new BlackJackGame(model.NumberOfPlayers); theGame.StartNewRound(); Session["BlackJack"] = theGame; return(RedirectToAction(nameof(TheGame))); }
public void TestBust() { Player player = new Player(); Dealer dealer = new Dealer(); Deck deck = new Deck(); player.AddCard(new Card(Rank.NINE, Suit.DIAMOND)); player.AddCard(new Card(Rank.TEN, Suit.SPADE)); player.AddCard(new Card(Rank.FIVE, Suit.SPADE)); BlackJackGame game = new BlackJackGame(deck, player, dealer); game.CheckScores(); Console.WriteLine(game.Status); Assert.IsTrue(game.Status == GameState.LOSE); }
public void NewGame_SinglePlayerAndDealer_CurrentPlayerIndexZero() { var game = new BlackJackGame(cardProvider, DealerNamedData, 4); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName }, HandIdentifierProvider, 1)); game.AddPlayer(new BlackJackPlayer(new AvitarDto() { id = "8625cf04-b7e2", userName = playerName2 }, HandIdentifierProvider, 1)); Assert.AreEqual(playerName, game.CurrentPlayer.Name); Assert.AreEqual(2, game.Players.Count()); Assert.AreEqual(GameStatus.Waiting, game.Status); }
public void BlackJackGame_WhenDealerAndPlayerHas19Points_ShouldSetPlayerAsLooser() { // Arrange BlackJackGame theGame = new BlackJackGame(1); var expected = PlayerGameStatus.Looser; // Act theGame.Dealer.AddCardToHand(new Card("Kung", 10)); theGame.Dealer.AddCardToHand(new Card("9", 9)); theGame.Players[0].AddCardToHand(new Card("Kung", 10)); theGame.Players[0].AddCardToHand(new Card("9", 9)); theGame.FinishGame(); // Assert Assert.AreEqual(expected, theGame.Players[0].GameStatus); }
public void Test5CardsUnder21Win() { Player player = new Player(); Deck deck = new Deck(); Dealer dealer = new Dealer(); player.AddCard(new Card(Rank.TWO, Suit.DIAMOND)); player.AddCard(new Card(Rank.TWO, Suit.SPADE)); player.AddCard(new Card(Rank.ACE, Suit.SPADE)); player.AddCard(new Card(Rank.FOUR, Suit.SPADE)); player.AddCard(new Card(Rank.ACE, Suit.HEART)); dealer.AddCard(new Card(Rank.TEN, Suit.HEART)); dealer.AddCard(new Card(Rank.TEN, Suit.SPADE)); BlackJackGame game = new BlackJackGame(deck, player, dealer); game.CheckScores(); Assert.IsTrue(game.Status == GameState.WIN); }
private void DisplayBlackJackResult(BlackJackGame game) { Console.WriteLine("Dealers Deck: {0}", game.GetVisibleDealerCardsAsString()); Console.WriteLine("Players Deck: {0}", game.GetPlayerCardsAsString()); if (game.GameDraw) { Console.WriteLine("Game is a draw!"); } else if (game.GameWon) { Console.WriteLine("You won this round!"); } else { Console.WriteLine("You lost this round!"); } Console.WriteLine("You have {0} left!", game.Money); }
public void TestWin21() { Player player = new Player(); Deck deck = new Deck(); Dealer dealer = new Dealer(); BlackJackGame game = new BlackJackGame(deck, player, dealer); dealer.AddCard(new Card(Rank.TEN, Suit.HEART)); dealer.AddCard(new Card(Rank.EIGHT, Suit.SPADE)); player.AddCard(new Card(Rank.ACE, Suit.DIAMOND)); player.AddCard(new Card(Rank.JACK, Suit.SPADE)); game.CheckScores(); game.RestartGame(); Assert.AreEqual(105, game.Player.Money); }
public void TestBetWin() { Player player = new Player(); Deck deck = new Deck(); Dealer dealer = new Dealer(); BlackJackGame game = new BlackJackGame(deck, player, dealer); player.AddCard(new Card(Rank.ACE, Suit.DIAMOND)); player.AddCard(new Card(Rank.NINE, Suit.SPADE)); dealer.AddCard(new Card(Rank.TEN, Suit.HEART)); dealer.AddCard(new Card(Rank.EIGHT, Suit.SPADE)); game.Decision = true; game.CheckScores(); game.RestartGame(); Assert.IsTrue(game.Player.Money == 100); }
public void TestLose() { Player player = new Player(); Dealer dealer = new Dealer(); Deck deck = new Deck(); player.AddCard(new Card(Rank.NINE, Suit.DIAMOND)); player.AddCard(new Card(Rank.TEN, Suit.SPADE)); dealer.AddCard(new Card(Rank.TEN, Suit.CLUB)); dealer.AddCard(new Card(Rank.TEN, Suit.HEART)); BlackJackGame game = new BlackJackGame(deck, player, dealer); game.Decision = true; game.CheckScores(); Assert.IsTrue(game.Status == GameState.LOSE); }
public void BlackJackGame_WhenPlayerHasBJAndDealerHas21_ShouldSetPlayerGameStatusToWinner() { // Arrange BlackJackGame theGame = new BlackJackGame(1); var expected = PlayerGameStatus.Winner; // Act theGame.Dealer.AddCardToHand(new Card("Kung", 10)); theGame.Dealer.AddCardToHand(new Card("7", 7)); theGame.Dealer.AddCardToHand(new Card("4", 4)); theGame.Players[0].AddCardToHand(new Card("Kung", 10)); theGame.Players[0].AddCardToHand(new Card("Äss", 11)); theGame.FinishGame(); // Assert Assert.AreEqual(expected, theGame.Players[0].GameStatus); }
public void TestBetWin() { Player player = new Player(); Deck deck = new Deck(); Dealer dealer = new Dealer(); BlackJackGame game = new BlackJackGame(deck, player, dealer); player.AddCard(new Card(Rank.ACE, Suit.DIAMOND)); player.AddCard(new Card(Rank.NINE, Suit.SPADE)); dealer.AddCard(new Card(Rank.TEN, Suit.HEART)); dealer.AddCard(new Card(Rank.EIGHT, Suit.SPADE)); game.Decision = true; game.CheckScores(); game.RestartGame (); Assert.IsTrue(game.Player.Money == 100); }
public void GameConplete1Player_Complete_MapsCorrectly() { var game = new BlackJackGame(defautlCardProvider, DealerNamedData, 1); game.AddPlayer(PlayerTed); game.SetPlayerStatusReady(PlayerTedId); game.DealHands(); var TedHandKey = game.CurrentPlayer.Hands.Single().Identifier; game.PlayerHits(PlayerTedId, TedHandKey); game.PlayerHits(PlayerTedId, TedHandKey); game.PlayerHits(PlayerTedId, TedHandKey); game.PlayerHits(PlayerTedId, TedHandKey); game.PlayerHits(PlayerTedId, TedHandKey); game.PlayerHits(PlayerTedId, TedHandKey); game.PlayerHits(PlayerTedId, TedHandKey); game.PlayerHits(PlayerTedId, TedHandKey); Assert.Throws <InvalidOperationException>(() => game.PlayerHits(PlayerTedId, TedHandKey)); var gameDto = MapperBlackJackGameDto.Map(game, PlayerTedId); var Ted = game.Players.Single(p => p.Identifier == PlayerTedId); var TedDto = gameDto.Players.Single(p => p.PlayerIdentifier == PlayerTedId); var dealer = game.Players.Single(p => p.Identifier == DealerDataId); var dealerDto = gameDto.Players.Single(p => p.PlayerIdentifier == DealerDataId); Assert.AreEqual(game.Players.Count(), gameDto.Players.Count); Assert.AreEqual(Ted.Hands.Count(), TedDto.Hands.Count); Assert.AreEqual(Ted.Hands.Single().Identifier, TedDto.Hands.Single().Identifier); Assert.AreEqual(Ted.Hands.Single().PointValue, TedDto.Hands.Single().PointValue); Assert.AreEqual(10, TedDto.Hands.Single().CardCount); Assert.AreEqual(21, TedDto.Hands.Single().PointValue); Assert.AreEqual(dealer.Hands.Count(), dealerDto.Hands.Count); Assert.AreEqual(dealer.Hands.Single().Identifier, dealerDto.Hands.Single().Identifier); Assert.AreEqual(dealer.Hands.Single().PointValue, dealerDto.Hands.Single().PointValue); Assert.AreEqual(2, dealerDto.Hands.Single().CardCount); }
public BlackJackGame FindOpenGame(GameStatus status, int maxPlayers) { //TODO: This could use some work. aka not efficient var gameRecord = games .Where(x => x.Value.Status == status && x.Value.Players.Count() <= maxPlayers) .Select(x => x.Value) .FirstOrDefault(); if (gameRecord != null) { return(gameRecord); } var gameId = _gameIdProvider.GenerateGameId(); var dealer = _dealerProvider.Dealer; var game = new BlackJackGame(gameId, _cardProvider, dealer, maxPlayers); games.Add(game.Id, game); return(game); }
public void TestWin() { Player player = new Player(); Dealer dealer = new Dealer(); Deck deck = new Deck(); player.AddCard(new Card(Rank.TEN, Suit.DIAMOND)); player.AddCard(new Card(Rank.TEN, Suit.SPADE)); dealer.AddCard(new Card(Rank.TEN, Suit.CLUB)); dealer.AddCard(new Card(Rank.NINE, Suit.SPADE)); BlackJackGame game = new BlackJackGame(deck, player, dealer); game.Decision = true; game.CheckScores(); Assert.IsTrue(game.Status == GameState.WIN); }
public void TestDoubleDown() { Player player = new Player(); Deck deck = new Deck(); Dealer dealer = new Dealer(); BlackJackGame game = new BlackJackGame(deck, player, dealer); player.AddCard(new Card(Rank.SIX, Suit.DIAMOND)); player.AddCard(new Card(Rank.FIVE, Suit.SPADE)); game.Status = GameState.PLAYING; game.DoubleDown(); Console.WriteLine(player.Bet); Console.WriteLine(player.Cards.Count); Console.WriteLine(game.Decision); Assert.IsTrue(player.Bet == 20); Assert.IsTrue(player.Cards.Count == 3); Assert.IsTrue(game.Decision); }
public void GetNumPlayersTest() { var game = new BlackJackGame(); //Default number of players bool valid = false; int defVal = 1; var numPlayers = game.GetNumPlayers(string.Empty, defVal, out valid); Assert.IsTrue(valid); Assert.AreEqual(1, numPlayers); //Default number of players valid = false; numPlayers = game.GetNumPlayers(" ", defVal, out valid); Assert.IsTrue(valid); Assert.AreEqual(defVal, numPlayers); //Valid Random randGen = new Random(); valid = false; numPlayers = game.GetNumPlayers(" " + 1 + " ", randGen.Next(2), out valid); Assert.IsTrue(valid); Assert.AreEqual(1, numPlayers); //Valid var r1 = randGen.Next(2, int.MaxValue); valid = false; numPlayers = game.GetNumPlayers(" " + r1 + " ", defVal, out valid); Assert.IsTrue(valid); Assert.AreEqual(r1, numPlayers); //Valid valid = false; numPlayers = game.GetNumPlayers(r1.ToString(), defVal, out valid); Assert.IsTrue(valid); Assert.AreEqual(r1, numPlayers); //Valid valid = false; numPlayers = game.GetNumPlayers("\t" + int.MaxValue + " \t ", defVal, out valid); Assert.IsTrue(valid); Assert.AreEqual(int.MaxValue, numPlayers); //Error valid = false; numPlayers = game.GetNumPlayers(" " + r1 + " d ", defVal, out valid); Assert.IsFalse(valid); //Error valid = false; numPlayers = game.GetNumPlayers(" 7.1 ", defVal, out valid); Assert.IsFalse(valid); //Error valid = false; numPlayers = game.GetNumPlayers(" 0 ", defVal, out valid); Assert.IsFalse(valid); //Error valid = false; numPlayers = game.GetNumPlayers(" " + int.MinValue + " ", defVal, out valid); Assert.IsFalse(valid); //Error valid = false; numPlayers = game.GetNumPlayers(" " + randGen.Next(int.MinValue + 1, 1) + " ", defVal, out valid); Assert.IsFalse(valid); }
private void btnBlackJack_Click(object sender, EventArgs e) { BlackJackGame blackJack = new BlackJackGame(); blackJack.Show(); }
public void CreateTableTest() { var game = new BlackJackGame(); int[] choices = (int[])Enum.GetValues(typeof(TableBet)); var str = BlackJackGame.CreateChoicesString(choices); //Default bool valid = false; int defVal = choices[0]; var table = game.CreateTable(string.Empty, choices, str, out valid); Assert.IsTrue(valid); Assert.IsNotNull(table); Assert.AreEqual(defVal, table.MinimumBet); /* //Default number of players valid = false; numPlayers = game.CreateTable(" ",defVal, out valid); Assert.IsTrue(valid); Assert.AreEqual(defVal, numPlayers); //Valid Random randGen = new Random(); valid = false; numPlayers = game.CreateTable(" " + 1 + " ",randGen.Next(2), out valid); Assert.IsTrue(valid); Assert.AreEqual(1, numPlayers); //Valid var r1 = randGen.Next(2,int.MaxValue); valid = false; numPlayers = game.CreateTable(" " + r1 + " ",defVal, out valid); Assert.IsTrue(valid); Assert.AreEqual(r1, numPlayers); //Valid valid = false; numPlayers = game.CreateTable(r1.ToString(),defVal, out valid); Assert.IsTrue(valid); Assert.AreEqual(r1, numPlayers); //Valid valid = false; numPlayers = game.CreateTable("\t" + int.MaxValue + " \t ",defVal, out valid); Assert.IsTrue(valid); Assert.AreEqual(int.MaxValue, numPlayers); //Error valid = false; numPlayers = game.CreateTable(" " + r1 + " d ",defVal, out valid); Assert.IsFalse(valid); //Error valid = false; numPlayers = game.CreateTable(" 7.1 ",defVal, out valid); Assert.IsFalse(valid); //Error valid = false; numPlayers = game.CreateTable(" 0 ",defVal, out valid); Assert.IsFalse(valid); //Error valid = false; numPlayers = game.CreateTable(" " + int.MinValue + " ",defVal, out valid); Assert.IsFalse(valid); //Error valid = false; numPlayers = game.CreateTable(" " + randGen.Next(int.MinValue + 1, 1) + " ",defVal, out valid); Assert.IsFalse(valid); */ }