Exemple #1
0
    //public void Slide (string text, string name, bool left){
    public void TextNameDirection(string textnamedirection)
    {
        string[] words = textnamedirection.Split(char.Parse("+"));
        //textnamedirection.Split (" ");

        string text = words [0];
        string name = words [1];
        bool   left;

        BBoxScript.ClearTextHolder();
        if (words [2].Equals("left"))
        {
            left = true;
        }
        else
        {
            left = false;
        }
        GameManager.TextNumber++;


        if (left == true)
        {
            BBoxScript.setLeftPictureName(name);
        }
        else
        {
            BBoxScript.setRightPictureName(name);
            BBoxScript.SwitchBoxDirection();
            //Debug.Log (left);
        }

        BBoxScript.Slide(text);
    }
Exemple #2
0
    IEnumerator PauseAndOpenTextBox()
    {
        yield return(new WaitForSeconds(1.0f));

        //	BBScript.ChangeText ("Oh ho, so you've arrived!");
        GameManager.Scene = "Castle 1";
        //	BlackBoxScript.SpeedAble = true;
        BBScript.SwitchBoxDirection();
        BBScript.Slide("Oh ho, so you've arrived!");
        BlackBoxScript.FinishedText = false;
    }
    IEnumerator PauseAndOpenTextBox(string text, bool left, string portrait)
    {
        yield return(new WaitForSeconds(1.0f));


        //	BBScript.ChangeText ("Oh ho, so you've arrived!");

//		BlackBoxScript.SpeedAble = true;
        //	BBoxScript.SwitchBoxDirection ();
        BBoxScript.Slide(text);

        if (left == true)
        {
            BBoxScript.setLeftPictureName(portrait);
        }
        else
        {
            BBoxScript.setRightPictureName(portrait);
            BBoxScript.SwitchBoxDirection();
            //Debug.Log (left);
        }
    }
Exemple #4
0
    // Update is called once per frame
    void Update()
    {
        //Debug.Log (GameManager.EventNumber);
        if (EnabledTriggers == true)
        {
            EnableTriggers = true;
        }
        else
        {
            EnableTriggers = false;
        }


        if (isFadingIn)
        {
            if (FadeIn + 0.015f < 1.0f)
            {
                FadeIn += 0.015f;
                CutsceneBlue.GetComponent <GUITexture>().color = new Color(FadeColour, FadeColour, FadeColour, FadeIn);
            }
            else
            {
                EventNumber++;
                isFadingIn = false;
            }
        }

        if (isFadingOut)
        {
            if (FadeIn - 0.015f > 0)
            {
                FadeIn -= 0.015f;
                CutsceneBlue.GetComponent <GUITexture>().color = new Color(FadeColour, FadeColour, FadeColour, FadeIn);
            }
            else
            {
                EventNumber++;
                isFadingOut = false;
                CutsceneBlue.GetComponent <GUITexture>().enabled = false;
            }
        }

        if (FadeInAndOut == true)
        {
            if (CutsceneBlue.GetComponent <GUITexture>().enabled == false)
            {
                CutsceneBlue.GetComponent <GUITexture>().enabled = true;
                FadeIn = 0.0f;
                CutsceneBlue.GetComponent <GUITexture>().color = new Color(1f, 1f, 1f, FadeIn);
                Whiten = true;
            }
            if (Whiten == true)
            {
                if (FadeIn + 0.015f < 1.0f)
                {
                    FadeIn += 0.015f;
                    CutsceneBlue.GetComponent <GUITexture>().color = new Color(1f, 1f, 1f, FadeIn);
                }
                else
                {
                    //DO SOMETHING....
                    Whiten = false;
                }
            }
            if (Whiten == false)
            {
                if (FadeIn - 0.015f > 0)
                {
                    FadeIn -= 0.015f;
                    CutsceneBlue.GetComponent <GUITexture>().color = new Color(1f, 1f, 1f, FadeIn);
                }
                else
                {
                    EventNumber++;
                    TextNumber++;
                    CutsceneBlue.GetComponent <GUITexture>().enabled = false;
                    FadeInAndOut = false;
                }
            }
        }

        if (Location == "Field")
        {
            if (Scene == "Field 1")
            {
                if (EventNumber == 0)
                {
                    if (FadeIn - 0.015f > 0)
                    {
                        FadeIn -= 0.015f;
                        CutsceneBlue.GetComponent <GUITexture>().color = new Color(1f, 1f, 1f, FadeIn);
                    }
                    else
                    {
                        CutsceneBlue.GetComponent <GUITexture>().enabled = false;
                        EventNumber++;

                        //BlackBoxScript.SpeedAble = true;
                        BBScript.setLeftPictureName("Devilchu");
                        BBScript.setRightPictureName("Devichi");
                        BBScript.Slide("...And that is why apples are factually the superior fruit!~");
                        BBScript.ActivateEmoticon("Devilchu", "Happy", false);
                    }
                }
                else if (EventNumber == 1)
                {
                }
            }
        }

        if (Location == "FieldCutscene")
        {
            if (Scene == "FieldCutscene 1")
            {
                if (EventNumber == 1)
                {
                    BBScript.Slide("Hey you!");
                    BBScript.setRightPictureName("Leafree");
                    BBScript.SwitchBoxDirection();
                    EventNumber++;
                    //TextNumber = EventNumber;
                }
                if (EventNumber == 9)
                {
                    Scene = "FieldCutscene 2";
                    MyAnimation.Play("FieldLeafree 2", 0, 0.0f);
                    EventNumber++;
                }
            }
            if (Scene == "FieldCutscene 2")
            {
                if (EventNumber == 15)
                {
                    Scene       = "FieldCutscene 3";
                    EventNumber = 0;
                    TextNumber  = 0;

                    MyAnimation.Play("FieldLeafree 3", 0, 0.0f);
                }
            }
        }
    }