void Start() { buildManager = BiuldManager.instance; gameManager = GameManagers.instance; ChangeHealth(); buildManager.SetMoneyText(); }
void Awake() { if (instance != null) { Debug.Log("More Thane 1 instance"); return; } instance = this; }
void Start() { buildManager = BiuldManager.instance; }
void Start() { buildManager = BiuldManager.instance; rend = GetComponent <Renderer> (); startColor = rend.material.color; }
void Start() { biuldManager = BiuldManager.instance; wavespawn = WaveSpawne.instance; speed = startSpeed; }