public AnimatedCellBitmapSet(FramerateDelay delay, params CellBitmap[] bitmaps)
 {
     Id                = Interlocked.Increment(ref _idCounter);
     Delay             = delay.Delay;
     Bitmaps           = bitmaps;
     _rotatedCloneLazy = new Lazy <AnimatedCellBitmapSet>(() => new AnimatedCellBitmapSet(
                                                              delay,
                                                              Bitmaps
                                                              .Select(x => BitmapExtensions.Get90DegreesRotatedClone(x.Bitmap))
                                                              .Select(x => new CellBitmap(x)).ToArray()
                                                              ));
     _bitmapEnumerator = Bitmaps.GetInifiniteEnumerator();
     _bitmapEnumerator.MoveNext();
 }