Exemple #1
0
        private static List <Bitmap> GetDistinctBitmaps(List <List <Bitmap> > grid)
        {
            List <Bitmap> DistinctTiles = new List <Bitmap>();

            foreach (var verticalRow in grid)
            {
                foreach (var tile in verticalRow)
                {
                    var Distinct = true;
                    foreach (var validatedTile in DistinctTiles)
                    {
                        var equal = BitmapOperations.Compare(validatedTile, tile);
                        if (equal)
                        {
                            Distinct = false;
                            break;
                        }
                    }
                    if (Distinct == true)
                    {
                        DistinctTiles.Add(tile);
                    }
                }
            }
            return(DistinctTiles);
        }
Exemple #2
0
        private List <OpinionatedItem <Bitmap> > getWcfTilesInBmp(string path, bool hasSpacing = false)
        {
            Bitmap bmp = Image.FromFile(path) as Bitmap;
            List <List <Bitmap> > tileset = BitmapOperations.GetBitmapTiles(bmp, _tileWidth, _tileHeight, hasSpacing);
            List <Bitmap>         tiles   = new List <Bitmap>();

            foreach (var list in tileset)
            {
                tiles.AddRange(list);
            }
            return(_wfcTiles.Where(element => tiles.Any(t => BitmapOperations.Compare(t, element.actualItem))).ToList());
        }
Exemple #3
0
        private static void SetAcceptableItems(List <OpinionatedItem <Bitmap> > Elements, List <List <Bitmap> > Tilemap)
        {
            foreach (var element in Elements)
            {
                for (var x = 0; x < Tilemap.Count; x++)
                {
                    for (var y = 0; y < Tilemap[0].Count; y++)
                    {
                        if (BitmapOperations.Compare(Tilemap[x][y], element.actualItem))
                        {
                            List <Point> neighborpoints = new List <Point>()
                            {
                                // new Point(x - 1, y - 1),
                                new Point(x, y - 1),
                                //new Point(x + 1, y - 1),
                                new Point(x + 1, y),
                                //new Point(x + 1, y + 1),
                                new Point(x, y + 1),
                                //new Point(x - 1, y + 1),
                                new Point(x - 1, y)
                            };
                            neighborpoints = neighborpoints.Where(point =>
                                                                  point.X >= 0 && point.X < Tilemap.Count &&
                                                                  point.Y >= 0 && point.Y < Tilemap[0].Count
                                                                  ).ToList();

                            List <Bitmap> neighborBmps = new List <Bitmap>();
                            foreach (var neighborpoint in neighborpoints)
                            {
                                neighborBmps.Add(Tilemap[neighborpoint.X][neighborpoint.Y]);
                            }

                            for (var n = 0; n < neighborBmps.Count; n++)
                            {
                                var neighborBmp   = neighborBmps[n];
                                var neighborPoint = neighborpoints[n];
                                var elementPoint  = new Point(x, y);
                                var relativePoint = new Point(neighborPoint.X - elementPoint.X, neighborPoint.Y - elementPoint.Y);


                                OpinionatedItem <Bitmap> neighborElement = null;
                                foreach (var elementN in Elements)
                                {
                                    if (BitmapOperations.Compare(elementN.actualItem, neighborBmp))
                                    {
                                        neighborElement = elementN;
                                        break;
                                    }
                                }

                                //if neighbor in element has neighbor at pos, bail (make distinct - makes faster in long run.. no natural weight though

                                /*if (element.GetAcceptableInDirection(relativePoint.X, relativePoint.Y, 0).Any(acc => acc.Id == neighborElement.Id))
                                 *  continue;*/

                                if (neighborElement == null)
                                {
                                    throw new Exception("Couldn't find neighbor in distinct elements!");
                                }
                                element.SetAcceptableInDirection(neighborElement, relativePoint.X, relativePoint.Y, 0);
                            }
                        }
                    }
                }
            }
        }
Exemple #4
0
 private List <OpinionatedItem <Bitmap> > GetMatchesInMain(List <Bitmap> items)
 {
     return(MainDistinct.Where(element => items.Any(t => BitmapOperations.Compare(t, element.actualItem))).ToList());
 }
Exemple #5
0
        private bool BitmapIsTile(Bitmap Bitmap, TileType tileType)
        {
            var refTile = GetBitmapByTileTypeFromRam(tileType);

            return(BitmapOperations.Compare(Bitmap, refTile));
        }
Exemple #6
0
        private static void Execute()
        {
            Bitmap tileset = Image.FromFile(ConfigurationManager.AppSettings["TilesetInput"]) as Bitmap;

            tileset = tileset.AddHorizontalMirror();
            List <List <Bitmap> > tiles = BitmapOperations.GetBitmapTiles(tileset, 5, 5);

            Bitmap hTraverseBmp = Image.FromFile(ConfigurationManager.AppSettings["hTraverseInput"]) as Bitmap;
            List <List <Bitmap> > hTraverseDbl = BitmapOperations.GetBitmapTiles(hTraverseBmp, 5, 5);
            Bitmap quickcheck = BitmapOperations.CreateBitmapFromTiles(hTraverseDbl, true);

            BitmapOperations.SaveBitmapToFile(ConfigurationManager.AppSettings["TilesetOutput"], quickcheck);
            List <Bitmap> hTraverse = new List <Bitmap>();

            foreach (var list in hTraverseDbl)
            {
                hTraverse.AddRange(list);
            }

            Bitmap vTraverseBmp = Image.FromFile(ConfigurationManager.AppSettings["vTraverseInput"]) as Bitmap;
            List <List <Bitmap> > vTraverseDbl = BitmapOperations.GetBitmapTiles(vTraverseBmp, 5, 5);
            List <Bitmap>         vTraverse    = new List <Bitmap>();

            foreach (var list in vTraverseDbl)
            {
                vTraverse.AddRange(list);
            }

            var distinctTiles = GetDistinctBitmaps(tiles);

            List <List <Bitmap> > distinctElements = new List <List <Bitmap> >();

            distinctElements.Add(distinctTiles);
            Bitmap tilemapWithSpacing = BitmapOperations.CreateBitmapFromTiles(distinctElements, true);

            BitmapOperations.SaveBitmapToFile(ConfigurationManager.AppSettings["TilesetOutput"], tilemapWithSpacing);


            var opinionatedItemsDistinct = ToOpinionatedList(distinctTiles);

            SetAcceptableItems(opinionatedItemsDistinct, tiles);

            var vTraverseOpinionated = opinionatedItemsDistinct.Where(element => vTraverse.Any(bmp => BitmapOperations.Compare(bmp, element.actualItem))).ToList();
            var hTraverseOpinionated = opinionatedItemsDistinct.Where(element => hTraverse.Any(bmp => BitmapOperations.Compare(bmp, element.actualItem))).ToList();


            for (var i = 0; i < 5; i++)
            {
                var wcf = new WcfGrid();
                wcf.Init(20, 10, 1, opinionatedItemsDistinct);
                List <WcfVector> shape = WcfVector.GetCross3dShape();
                wcf.SetInfluenceShape(shape);


                //Manual Edits
                //in and out
                AddDoor(wcf, opinionatedItemsDistinct[1], 5);
                //border
                AddBorder(wcf, opinionatedItemsDistinct[0], 5);
                //add path
                AddPath(wcf, hTraverseOpinionated, 5);


                var result = wcf.CollapseAllRecursive();
                //if (result == false)
                //continue;

                var collapsedTiles = ToTilesList(wcf);
                wcf.PrintStatesToConsole2d();

                Bitmap tilesetRedux = BitmapOperations.CreateBitmapFromTiles(collapsedTiles);
                BitmapOperations.SaveBitmapToFile(
                    ConfigurationManager.AppSettings["BitmapOutput"].Replace(
                        ".bmp",
                        i.ToString() + ".bmp"
                        ),
                    tilesetRedux);
            }
        }