private void UpdateImage() { double hue = hueValue; double saturation = 0f; double value = 1f; var imageWidth = image.Width; var imageHeight = image.Height; for (int i = 0; i < imageWidth; i++) { saturation = (float)i / imageWidth; for (int k = 0; k < imageHeight; k++) { value = (float)k / imageHeight; // HSL to RGB convertion. Color pixelColor = ColorTranslatorEx.FromHSV(hue * 359, saturation, value); image.SetPixel(i, k, pixelColor); } } image.Apply(); }
private void button1_Click(object sender, EventArgs e) { IFilter filter; try { if (presetsBox.Text == "Custom") { filter = new DummyFilter() { Matrix = ReadDataGrid() }; } else { filter = (IFilter)presetsBox.SelectedItem; } editedPictureBox.Image = originalBmp.Apply(filter); } catch (Exception error) { MessageBox.Show(error.Message); } }
public AlphaPicker(int w, int h) { Alpha = 1; Size = new Size(w, h); borderPen = new Pen(uwfBorderColor); cursorPen = new Pen(Color.White); image = new Bitmap(w, h); for (int i = 0; i < w; i++) { int rgb = (int)(((float)i / w) * 255); var currentColor = Color.FromArgb(rgb, rgb, rgb); for (int k = 0; k < h; k++) { image.SetPixel(i, k, currentColor); } } image.Apply(); }
private void _UpdateImage() { double hue = 0f; double saturation = .9f; double luminosity = .5f; for (int i = 0; i < _image.Width; i++) { for (int k = 0; k < _image.Height; k++) { hue = (float)(_image.Height - k - 1) / _image.Height; // HSL to RGB convertion. var pixelColor = Color.FromHsb(hue, saturation, luminosity); _image.SetPixel(i, k, pixelColor); } _image.Apply(); } }
public Bitmap Apply(Bitmap image) { float cent = (float)((_rnd.NextDouble() * 0.2) + 0.4); image = image.Apply((x, y, src) => { float uvX = x / (float)image.Width; float uvY = y / (float)image.Height; float disToCen = (float)Math.Sqrt(((uvX - cent) * (uvX - cent)) + ((uvY - cent) * (uvY - cent))); uvX -= disToCen * 0.2f; uvY += (float)Math.Sin(uvX * 16) * 0.05f; uvX += 0.1f * _captchaOptions.Scale; return(image.GetColorSample((int)(uvX * image.Width), (int)(uvY * image.Height))); }); return(image); }
public void OnRedrawImportImage(Bitmap original, Bitmap modified, EditorSettingsControl editor) { Clear(); if (original != null) { Attach(pictureBox1, original); Attach(pictureBox3, original); } if (modified != null) { if (editor.GameBrightnessMultiplier != 1) { modified = modified.Apply(new IFilter[] { new BrightnessFilter(editor.GameBrightnessMultiplier) }); } Attach(pictureBox2, modified, true); Attach(pictureBox4, modified, true); } }
private Bitmap ImportImageIntoFalloutFormat(Bitmap img) { var filters = new List <IFilter>(); filters.Add(new FalloutAlphaFilter(true)); if (WidthUpDown.Value != img.Width || HeightUpDown.Value != img.Height) { filters.Add(new ResizeFilter((InterpolationMode)InterpoationComboBox.SelectedItem, new Size((int)WidthUpDown.Value, (int)HeightUpDown.Value))); } if (BrightnessUpDown.Value != 1) { filters.Add(new BrightnessFilter((float)BrightnessUpDown.Value)); } filters.Add(new FalloutAlphaFilter(true)); filters.Add(new FalloutConvertFilter(_palette, (float)BrightnessTargetUpDown.Value)); return(img.Apply(filters)); }
private void _UpdateImage() { double hue = _hueValue; double saturation = 0f; double luminosity = 1f; for (int i = 0; i < _image.Width; i++) { saturation = ((float)i / _image.Width); for (int k = 0; k < _image.Height; k++) { luminosity = 1f - (float)k / _image.Height; // HSL to RGB convertion. Color pixelColor = Color.FromHsb(hue, saturation, luminosity); _image.SetPixel(i, k, pixelColor); } _image.Apply(); } }
private void UpdateImage() { double hue = 0f; double saturation = .9f; double luminosity = .5f; var imageWidth = image.Width; var imageHeight = image.Height; for (int i = 0; i < imageWidth; i++) { for (int k = 0; k < imageHeight; k++) { hue = (float)k / imageHeight; // HSL to RGB convertion. var pixelColor = ColorTranslatorEx.FromHsb(hue, saturation, luminosity); image.SetPixel(i, k, pixelColor); } } image.Apply(); }
private static Bitmap GenDefaultFolderImage() { Bitmap folderImage = new Bitmap(16, 16); for (int i = 0; i < folderImage.Width; i++) { for (int k = 0; k < folderImage.Height; k++) { folderImage.SetPixel(i, k, Color.Transparent); } } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 0, Color.Transparent); } for (int i = 3; i < 13; i++) { folderImage.SetPixel(i, 0, Color.Transparent); } for (int i = 13; i < 15; i++) { folderImage.SetPixel(i, 0, Color.Transparent); } for (int i = 0; i < 1; i++) { folderImage.SetPixel(i, 1, Color.Transparent); } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 2, Color.Transparent); } for (int i = 3; i < 12; i++) { folderImage.SetPixel(i, 2, Color.FromArgb(255, 218, 191, 127)); } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 3, Color.Transparent); } for (int i = 3; i < 4; i++) { folderImage.SetPixel(i, 3, Color.FromArgb(255, 218, 191, 127)); } for (int i = 4; i < 9; i++) { folderImage.SetPixel(i, 3, Color.FromArgb(255, 248, 239, 215)); } for (int i = 9; i < 10; i++) { folderImage.SetPixel(i, 3, Color.FromArgb(255, 218, 191, 127)); } for (int i = 10; i < 11; i++) { folderImage.SetPixel(i, 3, Color.FromArgb(255, 237, 219, 179)); } for (int i = 11; i < 12; i++) { folderImage.SetPixel(i, 3, Color.FromArgb(255, 218, 191, 127)); } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 4, Color.Transparent); } for (int i = 3; i < 4; i++) { folderImage.SetPixel(i, 4, Color.FromArgb(255, 218, 191, 127)); } for (int i = 4; i < 9; i++) { folderImage.SetPixel(i, 4, Color.FromArgb(255, 248, 239, 215)); } for (int i = 9; i < 10; i++) { folderImage.SetPixel(i, 4, Color.FromArgb(255, 218, 191, 127)); } for (int i = 10; i < 11; i++) { folderImage.SetPixel(i, 4, Color.FromArgb(255, 237, 219, 179)); } for (int i = 11; i < 12; i++) { folderImage.SetPixel(i, 4, Color.FromArgb(255, 218, 191, 127)); } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 5, Color.Transparent); } for (int i = 3; i < 4; i++) { folderImage.SetPixel(i, 5, Color.FromArgb(255, 218, 191, 127)); } for (int i = 4; i < 9; i++) { folderImage.SetPixel(i, 5, Color.FromArgb(255, 248, 239, 215)); } for (int i = 9; i < 10; i++) { folderImage.SetPixel(i, 5, Color.FromArgb(255, 218, 191, 127)); } for (int i = 10; i < 11; i++) { folderImage.SetPixel(i, 5, Color.FromArgb(255, 237, 219, 179)); } for (int i = 11; i < 12; i++) { folderImage.SetPixel(i, 5, Color.FromArgb(255, 218, 191, 127)); } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 6, Color.Transparent); } for (int i = 3; i < 4; i++) { folderImage.SetPixel(i, 6, Color.FromArgb(255, 218, 191, 127)); } for (int i = 4; i < 9; i++) { folderImage.SetPixel(i, 6, Color.FromArgb(255, 248, 239, 215)); } for (int i = 9; i < 10; i++) { folderImage.SetPixel(i, 6, Color.FromArgb(255, 218, 191, 127)); } for (int i = 10; i < 11; i++) { folderImage.SetPixel(i, 6, Color.FromArgb(255, 237, 219, 179)); } for (int i = 11; i < 12; i++) { folderImage.SetPixel(i, 6, Color.FromArgb(255, 218, 191, 127)); } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 7, Color.Transparent); } for (int i = 3; i < 4; i++) { folderImage.SetPixel(i, 7, Color.FromArgb(255, 218, 191, 127)); } for (int i = 4; i < 9; i++) { folderImage.SetPixel(i, 7, Color.FromArgb(255, 248, 239, 215)); } for (int i = 9; i < 10; i++) { folderImage.SetPixel(i, 7, Color.FromArgb(255, 218, 191, 127)); } for (int i = 10; i < 11; i++) { folderImage.SetPixel(i, 7, Color.FromArgb(255, 237, 219, 179)); } for (int i = 11; i < 12; i++) { folderImage.SetPixel(i, 7, Color.FromArgb(255, 218, 191, 127)); } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 8, Color.Transparent); } for (int i = 3; i < 4; i++) { folderImage.SetPixel(i, 8, Color.FromArgb(255, 218, 191, 127)); } for (int i = 4; i < 9; i++) { folderImage.SetPixel(i, 8, Color.FromArgb(255, 248, 239, 215)); } for (int i = 9; i < 10; i++) { folderImage.SetPixel(i, 8, Color.FromArgb(255, 218, 191, 127)); } for (int i = 10; i < 11; i++) { folderImage.SetPixel(i, 8, Color.FromArgb(255, 237, 219, 179)); } for (int i = 11; i < 13; i++) { folderImage.SetPixel(i, 8, Color.FromArgb(255, 218, 191, 127)); } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 9, Color.Transparent); } for (int i = 3; i < 4; i++) { folderImage.SetPixel(i, 9, Color.FromArgb(255, 218, 191, 127)); } for (int i = 4; i < 9; i++) { folderImage.SetPixel(i, 9, Color.FromArgb(255, 248, 239, 215)); } for (int i = 9; i < 10; i++) { folderImage.SetPixel(i, 9, Color.FromArgb(255, 218, 191, 127)); } for (int i = 10; i < 12; i++) { folderImage.SetPixel(i, 9, Color.FromArgb(255, 237, 219, 179)); } for (int i = 12; i < 13; i++) { folderImage.SetPixel(i, 9, Color.FromArgb(255, 218, 191, 127)); } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 10, Color.Transparent); } for (int i = 3; i < 4; i++) { folderImage.SetPixel(i, 10, Color.FromArgb(255, 218, 191, 127)); } for (int i = 4; i < 9; i++) { folderImage.SetPixel(i, 10, Color.FromArgb(255, 248, 239, 215)); } for (int i = 9; i < 10; i++) { folderImage.SetPixel(i, 10, Color.FromArgb(255, 218, 191, 127)); } for (int i = 10; i < 12; i++) { folderImage.SetPixel(i, 10, Color.FromArgb(255, 237, 219, 179)); } for (int i = 12; i < 13; i++) { folderImage.SetPixel(i, 10, Color.FromArgb(255, 218, 191, 127)); } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 11, Color.Transparent); } for (int i = 3; i < 4; i++) { folderImage.SetPixel(i, 11, Color.FromArgb(255, 218, 191, 127)); } for (int i = 4; i < 9; i++) { folderImage.SetPixel(i, 11, Color.FromArgb(255, 248, 239, 215)); } for (int i = 9; i < 10; i++) { folderImage.SetPixel(i, 11, Color.FromArgb(255, 218, 191, 127)); } for (int i = 10; i < 12; i++) { folderImage.SetPixel(i, 11, Color.FromArgb(255, 237, 219, 179)); } for (int i = 12; i < 13; i++) { folderImage.SetPixel(i, 11, Color.FromArgb(255, 218, 191, 127)); } for (int i = 0; i < 3; i++) { folderImage.SetPixel(i, 12, Color.Transparent); } for (int i = 3; i < 12; i++) { folderImage.SetPixel(i, 12, Color.FromArgb(255, 218, 191, 127)); } folderImage.Apply(); return(folderImage); }
private static Bitmap GenDefaultFileImage() { Bitmap fileImage = new Bitmap(16, 16); for (int i = 0; i < fileImage.Width; i++) { for (int k = 0; k < fileImage.Height; k++) { fileImage.SetPixel(i, k, Color.Transparent); } } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 1, Color.Transparent); } for (int i = 2; i < 10; i++) { fileImage.SetPixel(i, 1, Color.FromArgb(255, 180, 180, 180)); } for (int i = 10; i < 13; i++) { fileImage.SetPixel(i, 1, Color.Transparent); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 1, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 2, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 2, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 8; i++) { fileImage.SetPixel(i, 2, Color.FromArgb(255, 233, 233, 233)); } for (int i = 8; i < 9; i++) { fileImage.SetPixel(i, 2, Color.FromArgb(255, 180, 180, 180)); } for (int i = 9; i < 10; i++) { fileImage.SetPixel(i, 2, Color.FromArgb(255, 233, 233, 233)); } for (int i = 10; i < 11; i++) { fileImage.SetPixel(i, 2, Color.FromArgb(255, 180, 180, 180)); } for (int i = 11; i < 13; i++) { fileImage.SetPixel(i, 2, Color.Transparent); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 2, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 3, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 3, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 8; i++) { fileImage.SetPixel(i, 3, Color.FromArgb(255, 233, 233, 233)); } for (int i = 8; i < 9; i++) { fileImage.SetPixel(i, 3, Color.FromArgb(255, 180, 180, 180)); } for (int i = 9; i < 11; i++) { fileImage.SetPixel(i, 3, Color.FromArgb(255, 233, 233, 233)); } for (int i = 11; i < 12; i++) { fileImage.SetPixel(i, 3, Color.FromArgb(255, 180, 180, 180)); } for (int i = 12; i < 13; i++) { fileImage.SetPixel(i, 3, Color.Transparent); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 3, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 4, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 4, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 8; i++) { fileImage.SetPixel(i, 4, Color.FromArgb(255, 233, 233, 233)); } for (int i = 8; i < 9; i++) { fileImage.SetPixel(i, 4, Color.FromArgb(255, 180, 180, 180)); } for (int i = 9; i < 12; i++) { fileImage.SetPixel(i, 4, Color.FromArgb(255, 233, 233, 233)); } for (int i = 12; i < 13; i++) { fileImage.SetPixel(i, 4, Color.FromArgb(255, 180, 180, 180)); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 4, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 5, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 5, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 8; i++) { fileImage.SetPixel(i, 5, Color.FromArgb(255, 233, 233, 233)); } for (int i = 8; i < 13; i++) { fileImage.SetPixel(i, 5, Color.FromArgb(255, 180, 180, 180)); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 5, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 6, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 6, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 12; i++) { fileImage.SetPixel(i, 6, Color.FromArgb(255, 233, 233, 233)); } for (int i = 12; i < 13; i++) { fileImage.SetPixel(i, 6, Color.FromArgb(255, 180, 180, 180)); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 6, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 7, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 7, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 12; i++) { fileImage.SetPixel(i, 7, Color.FromArgb(255, 233, 233, 233)); } for (int i = 12; i < 13; i++) { fileImage.SetPixel(i, 7, Color.FromArgb(255, 180, 180, 180)); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 7, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 8, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 8, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 12; i++) { fileImage.SetPixel(i, 8, Color.FromArgb(255, 233, 233, 233)); } for (int i = 12; i < 13; i++) { fileImage.SetPixel(i, 8, Color.FromArgb(255, 180, 180, 180)); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 8, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 9, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 9, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 12; i++) { fileImage.SetPixel(i, 9, Color.FromArgb(255, 233, 233, 233)); } for (int i = 12; i < 13; i++) { fileImage.SetPixel(i, 9, Color.FromArgb(255, 180, 180, 180)); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 9, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 10, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 10, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 12; i++) { fileImage.SetPixel(i, 10, Color.FromArgb(255, 233, 233, 233)); } for (int i = 12; i < 13; i++) { fileImage.SetPixel(i, 10, Color.FromArgb(255, 180, 180, 180)); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 10, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 11, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 11, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 12; i++) { fileImage.SetPixel(i, 11, Color.FromArgb(255, 233, 233, 233)); } for (int i = 12; i < 13; i++) { fileImage.SetPixel(i, 11, Color.FromArgb(255, 180, 180, 180)); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 11, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 12, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 12, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 12; i++) { fileImage.SetPixel(i, 12, Color.FromArgb(255, 233, 233, 233)); } for (int i = 12; i < 13; i++) { fileImage.SetPixel(i, 12, Color.FromArgb(255, 180, 180, 180)); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 12, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 13, Color.Transparent); } for (int i = 2; i < 3; i++) { fileImage.SetPixel(i, 13, Color.FromArgb(255, 180, 180, 180)); } for (int i = 3; i < 12; i++) { fileImage.SetPixel(i, 13, Color.FromArgb(255, 233, 233, 233)); } for (int i = 12; i < 13; i++) { fileImage.SetPixel(i, 13, Color.FromArgb(255, 180, 180, 180)); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 13, Color.Transparent); } for (int i = 0; i < 2; i++) { fileImage.SetPixel(i, 14, Color.Transparent); } for (int i = 2; i < 13; i++) { fileImage.SetPixel(i, 14, Color.FromArgb(255, 180, 180, 180)); } for (int i = 13; i < 14; i++) { fileImage.SetPixel(i, 14, Color.Transparent); } fileImage.Apply(); return(fileImage); }
public void Bake() { var tSize = TextureSize; _bakedTexture = new Bitmap(tSize.Width, tSize.Height); // Clear baked texture with transparent color. for (int y = 0; y < _bakedTexture.Height; y++) { for (int x = 0; x < _bakedTexture.Width; x++) { _bakedTexture.SetPixel(x, y, Color.Transparent); } } int xOffset = 0; for (int i = 0; i < Text.Length; i++) { if (_font.textureList.ContainsKey(Text[i]) == false) { continue; } var textC = _font.textureList[Text[i]]; if (textC == null) { continue; } float _scale = _charSettings[i].Scale; Color _foreColor = _charSettings[i].ForeColor; float cX = xOffset + textC.OffsetX * _scale; float cY = GetCursor() - textC.OffsetY * _scale; float cW = textC.Texture.Width * _scale; float cH = textC.Texture.Height * _scale; float cA = textC.Advance * _scale; if (cW <= 0 || cH <= 0) { // Skip } else { var origPixels = textC.Texture.uTexture.GetPixels32(); var newTexture = new UnityEngine.Texture2D(textC.Texture.Width, textC.Texture.Height); newTexture.name = "backedGlyphTexture"; newTexture.SetPixels32(origPixels); newTexture.Apply(); // Scale texture if needed. if ((int)cW != newTexture.width || (int)cH != newTexture.height) { TextureScaler.scale(newTexture, (int)cW, (int)cH); //TextureScale.Bilinear(newTexture, (int)cW, (int)cH); newTexture.Apply(); } var newImagePixels = newTexture.GetPixels32(); for (int p = 0; p < newImagePixels.Length; p++) { // BlendMode: Multiply var origColor = Color.FromUColor(newImagePixels[p]); var blendColorA = (float)(origColor.A * _foreColor.A) / 255; var blendColorR = (float)(origColor.R * _foreColor.R) / 255; var blendColorG = (float)(origColor.G * _foreColor.G) / 255; var blendColorB = (float)(origColor.B * _foreColor.B) / 255; var blendColor = Color.FromArgb((int)blendColorA, (int)blendColorR, (int)blendColorG, (int)blendColorB); newImagePixels[p] = blendColor.ToUColor(); } _bakedTexture.uTexture.SetPixels32((int)cX, (int)cY, newTexture.width, newTexture.height, newImagePixels); } xOffset += (int)cA; } _bakedTexture.Apply(); if (AutoSize) { Size = tSize; } }