Exemple #1
0
 // Use this for initialization
 override public void Initialise()
 {
     // If nothing else has found the librarian find it
     if (librarian == null)
     {
         librarian = FindObjectOfType <BitWorldLibrarian>();
     }
     base.Initialise();
 }
Exemple #2
0
    // Start is called before the first frame update
    override public void Initialise()
    {
        if (wheel == null)
        {
            wheel = DirectionChoice.Instance;
        }
        // Find the sprite with the beacon on
        SpriteRenderer[] srs = GetComponentsInChildren <SpriteRenderer>();
        foreach (SpriteRenderer sr in srs)
        {
            if (sr.gameObject != gameObject)
            {
                beaconSprite = sr;
                break;
            }
        }

        librarian = FindObjectOfType <BitWorldLibrarian>();
        base.Initialise();

        StartBeaconInfo();
        // Set beacon sprite info
        beaconSprite.color  = BitWorldKnowledge.Instance.AirColourByWavelength[beaconOutput];
        beaconSprite.sprite = librarian.BeaconSprites[(int)pickup];
        beaconSprite.transform.eulerAngles = new Vector3(0, 0, 360 - (int)direction * 90);
        // Give late start method to delegate
        FindObjectOfType <BitWorldMaker>().LateStartCall += LateStart;
        // Set input delegates
        InputManager im = InputManager.Instance;

        im.ChangeBeaconCall    += RotateOutput;
        im.RotateBeaconCall    += RotateDirection;
        im.PickupCall          += ChoosingPickup;
        im.ChooseDirectionCall += ChoosingDirection;
        im.SelectionCall       += ResolveChoice;
    }