Exemple #1
0
 private void Initialize(BitBlock bits)
 {
     IsValid      = bits[0];
     Unk1         = bits.GetRange(1, 4);
     Level        = bits.GetInt(0, 5, 7);
     MetAt        = bits.GetInt(0, 12, 8);
     MetFloor     = bits.GetInt(0, 20, 7);
     Unk2         = bits[27];
     IQ           = bits.GetInt(0, 28, 10);
     RosterNumber = bits.GetInt(0, 38, 10);
     Unk3         = bits.GetRange(48, 22);
     ID           = new ExplorersPokemonId(bits.GetInt(0, 70, 11));
     CurrentHP    = bits.GetInt(0, 81, 10);
     MaxHP        = bits.GetInt(0, 81, 10);
     Attack       = bits.GetInt(0, 101, 8);
     SpAttack     = bits.GetInt(0, 109, 8);
     Defense      = bits.GetInt(0, 117, 8);
     SpDefense    = bits.GetInt(0, 125, 8);
     Exp          = bits.GetInt(0, 133, 24);
     Attack1      = new ExplorersActiveAttack(bits.GetRange(157, ExplorersActiveAttack.BitLength));
     Attack2      = new ExplorersActiveAttack(bits.GetRange(186, ExplorersActiveAttack.BitLength));
     Attack3      = new ExplorersActiveAttack(bits.GetRange(215, ExplorersActiveAttack.BitLength));
     Attack4      = new ExplorersActiveAttack(bits.GetRange(244, ExplorersActiveAttack.BitLength));
     Unk4         = bits.GetRange(273, 105);
     IQMap        = bits.GetRange(378, 69);
     Tactic       = bits.GetInt(0, 447, 4);
     Unk5         = bits.GetRange(451, 15);
     Name         = bits.GetStringPMD(0, 466, 10);
 }
 private void Initialize(BitBlock bits)
 {
     IsValid         = bits[0];
     Level           = bits.GetInt(0, 1, 7);
     ID              = new ExplorersPokemonId(bits.GetInt(0, 8, 11));
     MetAt           = bits.GetInt(0, 19, 8);
     MetFloor        = bits.GetInt(0, 27, 7);
     Unk1            = bits[34];
     EvolvedAtLevel1 = bits.GetInt(0, 35, 7);
     EvolvedAtLevel2 = bits.GetInt(0, 42, 7);
     IQ              = bits.GetInt(0, 49, 10);
     HP              = bits.GetInt(0, 59, 10);
     Attack          = bits.GetInt(0, 69, 8);
     SpAttack        = bits.GetInt(0, 77, 8);
     Defense         = bits.GetInt(0, 85, 8);
     SpDefense       = bits.GetInt(0, 93, 8);
     Exp             = bits.GetInt(0, 101, 24);
     IQMap           = bits.GetRange(125, 69);
     Tactic          = bits.GetInt(0, 194, 4);
     Attack1         = new ExplorersAttack(bits.GetRange(198, ExplorersAttack.BitLength));
     Attack2         = new ExplorersAttack(bits.GetRange(219, ExplorersAttack.BitLength));
     Attack3         = new ExplorersAttack(bits.GetRange(240, ExplorersAttack.BitLength));
     Attack4         = new ExplorersAttack(bits.GetRange(261, ExplorersAttack.BitLength));
     Name            = bits.GetStringPMD(0, 282, 10);
 }
 private void Initialize(BitBlock bits)
 {
     // Bit 0 is always 1 for some reason
     Level           = bits.GetInt(0, 1, 7);
     ID              = new ExplorersPokemonId(bits.GetInt(0, 8, 11));
     MetAt           = bits.GetInt(0, 19, 8);
     MetFloor        = bits.GetInt(0, 27, 7);
     Unk1            = bits[34];
     EvolvedAtLevel1 = bits.GetInt(0, 35, 7);
     EvolvedAtLevel2 = bits.GetInt(0, 42, 7);
     IQ              = bits.GetInt(0, 49, 10);
     HP              = bits.GetInt(0, 59, 10);
     Attack          = bits.GetInt(0, 69, 8);
     SpAttack        = bits.GetInt(0, 77, 8);
     Defense         = bits.GetInt(0, 85, 8);
     SpDefense       = bits.GetInt(0, 93, 8);
     Exp             = bits.GetInt(0, 101, 24);
     IQMap           = bits.GetRange(125, 92);
     Tactic          = bits.GetInt(0, 217, 4);
     Attack1         = new ExplorersAttack(bits.GetRange(221, ExplorersAttack.BitLength));
     Attack2         = new ExplorersAttack(bits.GetRange(242, ExplorersAttack.BitLength));
     Attack3         = new ExplorersAttack(bits.GetRange(263, ExplorersAttack.BitLength));
     Attack4         = new ExplorersAttack(bits.GetRange(284, ExplorersAttack.BitLength));
     Name            = bits.GetStringPMD(0, 305, 10);
     Unk2            = bits.GetRange(385, 3);
 }
Exemple #4
0
 private void Initialize(BitBlock bits)
 {
     Level     = bits.GetInt(0, 0, 7);
     ID        = bits.GetInt(0, 7, 9);
     MetAt     = bits.GetInt(0, 16, 7);
     Unk1      = bits.GetRange(23, 21);
     IQ        = bits.GetInt(0, 44, 10);
     HP        = bits.GetInt(0, 54, 10);
     Attack    = bits.GetInt(0, 64, 8);
     SpAttack  = bits.GetInt(0, 72, 8);
     Defense   = bits.GetInt(0, 80, 8);
     SpDefense = bits.GetInt(0, 88, 8);
     Exp       = bits.GetInt(0, 96, 24);
     Unk2      = bits.GetRange(120, 43);
     Attack1   = new RBAttack(bits.GetRange(163, RBAttack.BitLength));
     Attack2   = new RBAttack(bits.GetRange(183, RBAttack.BitLength));
     Attack3   = new RBAttack(bits.GetRange(203, RBAttack.BitLength));
     Attack4   = new RBAttack(bits.GetRange(223, RBAttack.BitLength));
     Name      = bits.GetStringPMD(0, 243, 10);
 }