private IEnumerator InteractWithPage() { Bird bird = BirdPool.GetBird(); yield return(new WaitUntil(() => bird.IsReady)); IdentificationPage.Interact(bird.gameObject); }
private void SpawnBird() { if (_currentBird != null) { return; } _currentBird = BirdPool.GetBird(); _currentBird.transform.position = transform.position; }
private void SpawnBird() { if (_currentBird != null) { return; } _currentBird = BirdPool.GetBird(); _currentBird.transform.SetParent(transform); _currentBird.transform.position = SpawnPoint.position; _currentBird.gameObject.SetActive(true); }