public void AddCactus(Vector3Int startPosition) { BiomeForTreeData cactusData = new BiomeForTreeData(); cactusData.addRate = 0.1f; cactusData.minHeight = 1; cactusData.maxHeight = 5; cactusData.treeTrunk = BlockTypeEnum.Cactus; BiomeCreateTreeTool.AddCactus(1, startPosition, cactusData); }
protected void AddBigTree(Vector3Int wPos) { BiomeForTreeData treeData = new BiomeForTreeData { addRate = 0.01f, minHeight = 6, maxHeight = 10, treeTrunk = BlockTypeEnum.TreeOak, treeLeaves = BlockTypeEnum.LeavesOak, leavesRange = 4, }; BiomeCreateTreeTool.AddTreeForBig(222, wPos, treeData); }
protected void AddTree(Vector3Int wPos) { BiomeForTreeData treeData = new BiomeForTreeData { addRate = 0.05f, minHeight = 3, maxHeight = 6, treeTrunk = BlockTypeEnum.TreeOak, treeLeaves = BlockTypeEnum.LeavesOak, leavesRange = 2, }; BiomeCreateTreeTool.AddTree(111, wPos, treeData); }
protected void AddWorldTree(Vector3Int wPos) { BiomeForTreeData treeData = new BiomeForTreeData { addRate = 0.00005f, minHeight = 30, maxHeight = 50, treeTrunk = BlockTypeEnum.TreeWorld, treeLeaves = BlockTypeEnum.LeavesWorld, leavesRange = 4, trunkRange = 3, }; BiomeCreateTreeTool.AddTreeForWorld(wPos, treeData); }