public void CreateBinding(GameObject obj) { _viewGameObject = obj; _viewCanvas = _viewGameObject.GetComponent <Canvas>(); bool bFirst = false; var view = obj.GetComponent <BiochemicalMarkView>(); if (view == null) { bFirst = true; view = obj.AddComponent <BiochemicalMarkView>(); view.FillField(); } DataInit(view); SpriteReset(); if (bFirst) { SaveOriData(view); } _view = view; }
void SaveOriData(BiochemicalMarkView view) { }
void DataInit(BiochemicalMarkView view) { }
private void EventTriggerBind(BiochemicalMarkView view) { }