/// <summary> /// Write the makefile to the given archive /// </summary> /// <param name="Writer">The archive to write to</param> public void Write(BinaryArchiveWriter Writer) { Writer.WriteLong(CreateTimeUtc.Ticks); Writer.WriteString(ToolchainInfo); Writer.WriteString(ExternalMetadata); Writer.WriteFileReference(ReceiptFile); Writer.WriteDirectoryReference(ProjectIntermediateDirectory); Writer.WriteInt((int)TargetType); Writer.WriteBool(bDeployAfterCompile); Writer.WriteBool(bHasProjectScriptPlugin); Writer.WriteArray(AdditionalArguments, Item => Writer.WriteString(Item)); Writer.WriteArray(PreBuildScripts, Item => Writer.WriteFileReference(Item)); Writer.WriteList(Actions, Action => Action.Write(Writer)); Writer.WriteList(EnvironmentVariables, x => { Writer.WriteString(x.Item1); Writer.WriteString(x.Item2); }); Writer.WriteList(OutputItems, Item => Writer.WriteFileItem(Item)); Writer.WriteDictionary(ModuleNameToOutputItems, k => Writer.WriteString(k), v => Writer.WriteArray(v, e => Writer.WriteFileItem(e))); Writer.WriteHashSet(HotReloadModuleNames, x => Writer.WriteString(x)); Writer.WriteDictionary(DirectoryToSourceFiles, k => Writer.WriteDirectoryItem(k), v => Writer.WriteArray(v, e => Writer.WriteFileItem(e))); Writer.WriteHashSet(WorkingSet, x => Writer.WriteFileItem(x)); Writer.WriteHashSet(CandidatesForWorkingSet, x => Writer.WriteFileItem(x)); Writer.WriteList(UObjectModules, e => e.Write(Writer)); Writer.WriteList(UObjectModuleHeaders, x => x.Write(Writer)); Writer.WriteHashSet(PluginFiles, x => Writer.WriteFileItem(x)); Writer.WriteHashSet(AdditionalDependencies, x => Writer.WriteFileItem(x)); }
/// <summary> /// Write a TargetInfo to an archive on disk /// </summary> /// <param name="Writer">Archive to write to</param> public void Write(BinaryArchiveWriter Writer) { Writer.WriteString(Name); Writer.WriteString(Platform.ToString()); Writer.WriteString(Configuration.ToString()); Writer.WriteString(Architecture); Writer.WriteFileReference(ProjectFile); Writer.WriteArray(Arguments.GetRawArray(), Item => Writer.WriteString(Item)); }