//房间人数 private void Wind_Music_ReceivedRoomCount(object sender, BilibiliDM_PluginFramework.ReceivedRoomCountArgs e) { try { } catch (Exception pExc) { throw new Exception(pExc.Message); } }
private void ClassMain_ReceivedRoomCount(object sender, BilibiliDM_PluginFramework.ReceivedRoomCountArgs e) {//收集房间总人数 //Output("ReceivedRoomCount:" + e.UserCount.ToString()); int newbuff = (int)Math.Sqrt(e.UserCount); if (frmMain.Buff != newbuff) { frmMain.Buff = newbuff; frmMain.OutPut("系统:全局Buff更变 当前加成" + newbuff * 5 + "%\n", Color.DarkGoldenrod); } }
private void Class1_ReceivedRoomCount(object sender, BilibiliDM_PluginFramework.ReceivedRoomCountArgs e) { throw new NotImplementedException(); }
//static System.Reflection.Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args) //{ // var assName = new AssemblyName(args.Name).FullName; // if (assName.Contains("Newtonsoft.Json")) // { // using (var stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Newtonsoft.Json.dll")) // { // var bytes = new byte[stream.Length]; // stream.Read(bytes, 0, (int)stream.Length); // return Assembly.Load(bytes); // } // } // //MessageBox.Show(assName); // throw new DllNotFoundException(assName); //} private void MainClass_ReceivedRoomCount(object sender, BilibiliDM_PluginFramework.ReceivedRoomCountArgs e) { }
private void Class1_ReceivedRoomCount(object sender, BilibiliDM_PluginFramework.ReceivedRoomCountArgs e) { this.AddDM($"onRoomCountUpdate=>{e.UserCount}瓦达西摩+1"); }
private void InGameDanmaku_ReceivedRoomCount(object sender, BilibiliDM_PluginFramework.ReceivedRoomCountArgs e) { // throw new NotImplementedException(); }
private void Class1_ReceivedRoomCount(object sender, BilibiliDM_PluginFramework.ReceivedRoomCountArgs e) { //Log("房间人数" + e.UserCount); }