private void Start() { var lossGameText = $"{bikeMovement.GetPlayerName()} WINS!"; mainText.text = lossGameText; shadowText.text = lossGameText; shadowText.color = bikeMovement.GetAccentColor(); }
public void StartStream(BikeMovement bikeGO) { createdBy = bikeGO; transform.position = bikeGO.transform.position; startingPosition = bikeGO.transform.position; this.attachedTo = bikeGO.gameObject; var playerName = bikeGO.GetPlayerName(); SetTrailColor(bikeGO.GetAccentColor()); GetComponent <WallCollision>().SetKillfeedName(playerName); }