public void NormalBoxOpen() { for (int i = 0; i < 5; i++) { _Pup1_Stars[i].texture = Resources.Load("images/star_e") as Texture; } int verseCode; if (_selectedChtCode != -1) { verseCode = Random.Range(bm.GetFirstVerseCodePerChapterCode(_selectedChtCode), bm.GetLastVerseCodePerChapterCode(_selectedChtCode)); } else if (_selectedTmtCode != -1) { verseCode = Random.Range(bm.GetFirstVerseCodePerTestamentCode(_selectedTmtCode), bm.GetLastVerseCodePerTestamentCode(_selectedTmtCode)); } else if (_selectedAbiCode != -1) { verseCode = Random.Range(bm.GetFirstVerseCodePerAbilityCode(_selectedAbiCode), bm.GetLastVerseCodePerAbilityCode(_selectedAbiCode)); } else { verseCode = Random.Range(0, BibleManager._verseTotCount); } BibleData d = DataManager.bd[verseCode]; _Pup1_VerseTitle.text = d.title; _Pup1_VerseText.text = d.text; int txtCntForBE = d.text.Replace(" ", "").Length; int rareRate = fm.SetNormalRareStyle(); int testamentCode = bm.GetTestamentCode(verseCode); int abiCode = bm.GetAbilityCode(testamentCode); _Pup1_CardImage.texture = Resources.Load("images/card" + rareRate) as Texture; _Pup1_AbilityIcon.texture = bm._abilityImages[2 * (abiCode - 1)]; for (int i = 0; i < rareRate; i++) { _Pup1_Stars[i].texture = Resources.Load("images/star") as Texture; } long BE = (txtCntForBE + Random.Range(0, 21)) * (30 / long.Parse(Mathf.Pow(2, (5 - rareRate)) + "")); _Pup1_BibleEnergy.text = BE + ""; if (rareRate < 2) { am.FindCardSoundPlay(0); } else { am.FindCardSoundPlay(1); } BibleCard c = new BibleCard(verseCode, bm.GetChapterCode(verseCode), testamentCode, abiCode, BE, rareRate); bm.SetVerseToCht(c); ChangeMenuUI(); }
public void TouchBible() { long totHaert = 0; while (true) { if (_findBibleRawText.Length == _findBibleText.text.Length) { SkipBible(); break; } if (_findBibleRawText[_findBibleText.text.Length].Equals(' ')) { _findBibleText.text += " "; } else { _findBibleText.text += _findBibleRawText[_findBibleText.text.Length]; _touchCount += 1; _findTouchNeed.text = (int.Parse(_findTouchNeed.text) - 1).ToString(); if (int.Parse(_findTouchNeed.text) == 0) { int n = SetNormalRareStyle(); _cardImage.texture = Resources.Load("Images/card" + n) as Texture; for (int j = 0; j < n; j++) { _starImage[j].texture = Resources.Load("Images/star") as Texture; } //FX Select AND Play if (n == 1) { am.FindCardSoundPlay(0); } else { am.FindCardSoundPlay(1); } //Show Card's Title, BE, Ability _findBibleTitle.text = _findBibleRawTitle; _findBibleEnergy.gameObject.SetActive(true); _bibleImage.GetComponent <RawImage>().texture = bm._abilityImages[2 * (_findAbilityCode - 1)]; //Card's BE Creating long cardBE = (_touchCount + Random.Range(0, 21)) * (30 / long.Parse(Mathf.Pow(2, (5 - n)) + "")); _findBibleEnergy.text = "+" + cardBE; //Making VerseCard BibleCard findCard = new BibleCard(_findVerseCode, bm.GetChapterCode(_findVerseCode), _findTestamentCode, _findAbilityCode, cardBE, n); //Add VerseCard and PerfationInfo bm.SetVerseToCht(findCard); //Add UI VerseCard //GameObject addCard = Instantiate(verseminiCard[n - 1], verseUI.transform); //addCard.transform.Find("Text").GetComponent<Text>().text = findBibleRawTitle; //Add Heart == Card's Text's Count totHaert += _touchCount; //for Touching Process End break; } //for Show Texts Counts per TouchLv if (_touchCount % lm.GetTouchLvValue() == 0) { break; } } } totHaert += lm.GetHeartGetValue(); //for Touch Heart gm.AddHeart(totHaert); }