public bool SetBgm(TrackName name) { if (bgm == null || bgm.name != name) { bgm = new Bgm(name); bgm.Attach(gameObject); return(true); } return(false); }
public bool SetBgm(TrackName name) { if (bgm == null || bgm.name != name) { bgm = new Bgm(name); bgm.Attach(gameObject); return true; } return false; }