Exemple #1
0
    // Use this for initialization
    void Start()
    {
        if (PlayerPrefs.GetInt("Brasil", 0) == 0)
        {
            PlayerPrefs.SetInt("Brasil", 1);
        }

        better = GetComponent <BetterButton>();
        scaler = GetComponent <ScaleToCurve>();
        button = GetComponent <Image>();

        redOverlay = new Color32(255, 100, 100, 255);

        isUnlocked = PlayerPrefs.GetInt(country, 0);
        if (isUnlocked == 0)
        {
            better.enabled = false;
            scaler.enabled = false;
            button.color   = redOverlay;
            flagImg.color  = redOverlay;
            button.sprite  = whiteButton;
        }

        //0 = locked
        //1 = unlocked
    }
Exemple #2
0
        public override void OnInspectorGUI()
        {
            base.OnInspectorGUI();

            BetterButton btn = target as BetterButton;

            helper.DrawGui(serializedObject, btn);

            serializedObject.ApplyModifiedProperties();
        }