private void SetStyle() { _fillColor = UIColor.FromRGB(47, 123, 255); // UIColor.Clear; _checkColor = UIColor.White; // new UIColor(0, 122/255, 255/255, 1); _tintColor = UIColor.FromRGB(171, 171, 171); //UIColor.LightGray; _ontintColor = UIColor.FromRGB(47, 123, 255); //UIColor.LightGray; _lineWidth = 2f; _boxType = BemBoxType.BemBoxTypeCircle; _animationDuration = 0.5f; _onAnimationType = BemAnimationType.BemAnimationTypeBounce; BackgroundColor = UIColor.Clear; }
private void SetStyle() { //_fillColor = UIColor.FromRGB(47, 123, 255); // UIColor.Clear; //_checkColor = UIColor.White;// new UIColor(0, 122/255, 255/255, 1); //_tintColor = UIColor.FromRGB(171, 171, 171);//UIColor.LightGray; //_ontintColor = UIColor.FromRGB(47, 123, 255);//UIColor.LightGray; _fillColor = Constants.PALETTE_CUSTOM_GREY_PRIMARY; _checkColor = UIColor.White; // new UIColor(0, 122/255, 255/255, 1); _tintColor = UIColor.FromRGB(171, 171, 171); //UIColor.LightGray; _ontintColor = Constants.PALETTE_CUSTOM_GREY_PRIMARY; _lineWidth = 2f; _boxType = BemBoxType.BemBoxTypeSquare; _animationDuration = 0.5f; _onAnimationType = BemAnimationType.BemAnimationTypeBounce; BackgroundColor = UIColor.Clear; }
private void SetStyle() { _fillColor = UIColor.FromRGB(47, 123, 255); // UIColor.Clear; _checkColor = UIColor.White;// new UIColor(0, 122/255, 255/255, 1); _tintColor = UIColor.FromRGB(171, 171, 171);//UIColor.LightGray; _ontintColor = UIColor.FromRGB(47, 123, 255);//UIColor.LightGray; _lineWidth = 2f; _boxType = BemBoxType.BemBoxTypeCircle; _animationDuration = 0.5f; _onAnimationType = BemAnimationType.BemAnimationTypeBounce; BackgroundColor = UIColor.Clear; }