/// <summary> /// 获取指定链接下的图片(默认随机获取某个分类下的第一页图片) /// </summary> /// <param name="url">请求地址</param> /// <param name="cid">指定分类</param> /// <returns></returns> public List <Belle> GetListBelle(string url = "", int cid = 0) { // 如果不显式声明cid 则赋值随机 if (cid == 0) { cid = Ids[new Random().Next(Ids.Length)]; } // 豆瓣地址 var address = string.IsNullOrWhiteSpace(url) ? "https://www.dbmeinv.com/index.htm?cid=" + cid : url; // 请求豆辨网 var document = GetHtmlDocumet(address); // 根据class获取html元素 var cells = document.QuerySelectorAll(".panel-body li"); // We are only interested in the text - select it with LINQ List <Belle> list = new List <Belle>(); foreach (var item in cells) { var belle = new Belle { Title = item.QuerySelector("img").GetAttribute("title"), ImageUrl = item.QuerySelector("img").GetAttribute("src") }; list.Add(belle); } return(list); }
private void GetBelleFragmentNum(out int have, out int need) { have = 0; need = 0; if (null == BelleInfoWindow.Instance()) { return; } Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { return; } Belle curBelleData = null; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; } if (null == curBelleData) { return; } Tab_BelleLevelup curTabBelleLevelup = TableManager.GetBelleLevelupByID(curBelleData.id * Belle.ID_FACTOR + curBelleData.orgLevel, 0); if (null != curTabBelleLevelup && curTabBelleLevelup.getConsumeTypeCount() > 0) { need = curTabBelleLevelup.GetConsumeNumbyIndex(0); } BelleData.OwnedBelleAbsorbNum.TryGetValue(belleTab.Id, out have); }
public void SetCombatValue() { if (BelleInfoWindow.Instance() != null) { Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { LogModule.ErrorLog("BelleInfoWindow.Instance().CurSellectedBelleData is null!"); return; } Belle curBelleData = null; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; } if (null == curBelleData) { return; } curBelleData.UpdateAttrMap(); m_battleValue.text = BelleData.GetPowerNum(curBelleData.attrMap).ToString(); } }
public void updateBelleColor() { if (BelleInfoWindow.Instance() != null) { Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { LogModule.ErrorLog("BelleInfoWindow.Instance().CurSellectedBelleData is null!"); return; } Belle curBelleData = null; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; } if (null == curBelleData) { return; } //品阶 m_curBelleMainColor.text = BelleData.GetBelleDescByColorLevel(curBelleData.colorLevel); m_curBelleMainColorPic.spriteName = BelleData.GetBelleColorPicByColorLevel(curBelleData.colorLevel); m_curBelleSubColor.text = StrDictionary.GetClientDictionaryString("#{10811}", curBelleData.subLevel); m_curBelleMainColor.color = BelleData.GetBelleColorByColorLevel(curBelleData.colorLevel); m_curBelleSubColor.color = BelleData.GetBelleColorByColorLevel(curBelleData.colorLevel); m_belleName.color = BelleData.GetBelleColorByColorLevel(curBelleData.colorLevel); } }
/// <summary> /// 亲密进度条更新 /// </summary> public void UpdateCloseProcessBar() { if (BelleInfoWindow.Instance() != null) { Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { LogModule.ErrorLog("BelleInfoWindow.Instance().CurSellectedBelleData is null!"); return; } Belle curBelleData = null; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { ; } { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; } //亲密等级 m_curCloseLevel.text = curBelleData.closeLevel.ToString(); m_nextAddAttrValue.text = Utils.GetAttrTypeString(belleTab.CloseAddAttrType) + curBelleData.nextCloseAttrValue.ToString(); m_curFavorValue.text = curBelleData.favourValue.ToString() + "/" + curBelleData.maxFavourValue.ToString(); m_processBar.fillAmount = curBelleData.maxFavourValue == 0 ? 0f : curBelleData.favourValue * 1.0f / curBelleData.maxFavourValue; } }
// 阵型按钮点击 public void OnMatrixButtonClick(int matrixIndex) { if (BelleController.Instance() == null || BelleMatrixWindow.Instance() == null) { LogModule.ErrorLog("BelleController.Instance() == null || BelleMatrixWindow.Instance() == null"); return; } if (null == BelleMatrixWindow.Instance().CurSelectMatrix) { return; } if (matrixIndex < 0) { return; } int curMatrixID = Int32.Parse(BelleMatrixWindow.Instance().CurSelectMatrix.gameObject.name); if (!BelleData.OwnedMatrixMap.ContainsKey(curMatrixID)) { LogModule.ErrorLog("can not find matrixid in data" + curMatrixID); return; } Tab_BelleMatrix curTabMatrix = TableManager.GetBelleMatrixByID(curMatrixID, 0); if (null == curTabMatrix) { LogModule.ErrorLog("can not find cur matrix id :" + curMatrixID.ToString()); return; } Obj_MainPlayer mainPlayer = Singleton <ObjManager> .Instance.MainPlayer; if (!BelleData.OwnedMatrixMap.ContainsKey(curMatrixID) || null == mainPlayer || mainPlayer.BaseAttr.Level < curTabMatrix.OpenLevel) { return; } this.m_curMatrixIndex = matrixIndex; if (matrixIndex >= 0 && matrixIndex < m_MatrixBelleInfos.Length) { m_selectBelleData.CleanUp(); m_selectBelleData.belleID = m_MatrixBelleInfos[matrixIndex].belleID; m_selectBelleData.matrixId = curMatrixID; m_selectBelleData.isInCurMatrix = true; if (BelleData.OwnedBelleMap.ContainsKey(m_MatrixBelleInfos[matrixIndex].belleID)) { Belle belle = BelleData.OwnedBelleMap[m_MatrixBelleInfos[matrixIndex].belleID]; if (null != belle) { m_selectBelleData.combatValue = BelleData.GetPowerNum(belle.attrMap); } } } m_myBelleWindow.SetActive(true); }
/// <summary> /// 进化按钮响应函数 /// </summary> void OnEvolutionClick() { // Debug.Log("OnEvolution ........................."); if (null == BelleInfoWindow.Instance()) { return; } Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { return; } Belle curBelleData = null; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; } if (null == curBelleData) { return; } SetEvaWinData(curBelleData); // Tab_BelleLevelup curTabBelleLevelup = TableManager.GetBelleLevelupByID(curBelleData.id * Belle.ID_FACTOR + curBelleData.orgLevel, 0); // Tab_BelleLevelup nextTabBelleLevelup = TableManager.GetBelleLevelupByID(curBelleData.id * Belle.ID_FACTOR + curBelleData.orgLevel + 1, 0); // string strTip = ""; // // if (null != curTabBelleLevelup && nextTabBelleLevelup != null) // { // string attrTypeName = BelleData.GetBelleDescByColorLevel(nextTabBelleLevelup.MainLevel); // strTip = StrDictionary.GetClientDictionaryString("#{1404}", attrTypeName, nextTabBelleLevelup.SubLevel, curTabBelleLevelup.GetConsumeNumbyIndex(0), curTabBelleLevelup.GetConsumeNumbyIndex(1)); // } // // // MessageBoxLogic.OpenOKCancelBox(strTip, "", DoEvlolution); m_EvaluWin.SetActive(true); }
/// <summary> /// 进化确认界面数据填充 /// </summary> /// <param name="belle"></param> public void SetEvaWinData(Belle curBelleData) { if (null == curBelleData) { return; } m_EvaCurMianColor.text = BelleData.GetBelleDescByColorLevel(curBelleData.colorLevel); m_EvaCurMianColorPic.spriteName = BelleData.GetBelleColorPicByColorLevel(curBelleData.colorLevel); m_EvaCurSubColor.text = StrDictionary.GetClientDictionaryString("#{10811}", curBelleData.subLevel); // m_EvaCurMianColor.color = BelleData.GetBelleColorByColorLevel(curBelleData.colorLevel); // m_EvaCurSubColor.color = m_EvaCurMianColor.color; Tab_BelleLevelup curTabBelleLevelup = TableManager.GetBelleLevelupByID(curBelleData.id * Belle.ID_FACTOR + curBelleData.orgLevel, 0); Tab_BelleLevelup nextTabBelleLevelup = TableManager.GetBelleLevelupByID(curBelleData.id * Belle.ID_FACTOR + curBelleData.orgLevel + 1, 0); if (null != curTabBelleLevelup && nextTabBelleLevelup != null) { m_EvaNextMainColor.text = BelleData.GetBelleDescByColorLevel(nextTabBelleLevelup.MainLevel); m_EvaNextMainColorPic.spriteName = BelleData.GetBelleColorPicByColorLevel(curBelleData.colorLevel); m_EvaNextSubColor.text = StrDictionary.GetClientDictionaryString("#{10811}", nextTabBelleLevelup.SubLevel); // m_EvaNextMainColor.color = BelleData.GetBelleColorByColorLevel(nextTabBelleLevelup.MainLevel); //m_EvaNextSubColor.color = m_EvaNextMainColor.color; //消耗类型图片 理论上应该消耗的统一接口,这里先这么着吧,改动不会经常改 Tab_CommonItem item1 = TableManager.GetCommonItemByID(curTabBelleLevelup.GetConsumeSubTypebyIndex(0), 0); if (item1 != null) { m_EvaCostItem_1_Icon.spriteName = item1.Icon; } m_EvaCostItem_1_Count.text = curTabBelleLevelup.GetConsumeNumbyIndex(0).ToString(); m_EvaCostItem_2_Count.text = curTabBelleLevelup.GetConsumeNumbyIndex(1).ToString(); // // string attrTypeName = BelleData.GetBelleDescByColorLevel(nextTabBelleLevelup.MainLevel); // strTip = StrDictionary.GetClientDictionaryString("#{1404}", attrTypeName, nextTabBelleLevelup.SubLevel, curTabBelleLevelup.GetConsumeNumbyIndex(0), curTabBelleLevelup.GetConsumeNumbyIndex(1)); } // MessageBoxLogic.OpenOKCancelBox(strTip, "", DoEvlolution); }
public void UpdateRedTipState() { m_redItemTipObj.SetActive(false); m_redTipObj.SetActive(false); m_redCloseTipObj.SetActive(false); m_redEvoTipObj.SetActive(false); //red tip PlayerData _playerData = GameManager.gameManager.PlayerDataPool; if (null != _playerData && _playerData.BelleConfigData != null) { string belleGetBits = _playerData.BelleConfigData.BelleGetBits; string belleItemBits = _playerData.BelleConfigData.BelleItemBits; string belleEvoBits = _playerData.BelleConfigData.BelleCanEvoBeits; if (null != belleGetBits && m_belleId >= 0 && m_belleId < belleGetBits.Length && m_isOwn) { m_redTipObj.SetActive(belleGetBits[m_belleId] == '1'); } if (null != belleItemBits && m_belleId >= 0 && m_belleId < belleItemBits.Length && !m_isOwn) { m_redItemTipObj.SetActive(belleItemBits[m_belleId] == '1'); } if (null != belleEvoBits && m_belleId >= 0 && m_belleId < belleEvoBits.Length && m_isOwn) { if (BelleData.OwnedBelleMap.ContainsKey(m_belleId)) { Belle belle = BelleData.OwnedBelleMap[m_belleId]; if (belle != null && !belle.IsMaxLevel()) { m_redEvoTipObj.SetActive(belleEvoBits[m_belleId] == '1'); } } } m_redCloseTipObj.SetActive(BelleData.IsCanCloseFree() && m_isOwn); } }
/// <summary> /// 获取指定链接下的图片(默认随机获取某个分类下的第一页图片) /// </summary> /// <param name="url">请求地址</param> /// <returns></returns> public List <Belle> GetListBelle(string url) { // send request var document = GetHtmlDocument(url); // get document by class var cells = document.QuerySelectorAll(".panel-body li"); // We are only interested in the text - select it with LINQ List <Belle> list = new List <Belle>(); foreach (var item in cells) { var belle = new Belle { Title = item.QuerySelector("img").GetAttribute("title"), ImageUrl = item.QuerySelector("img").GetAttribute("src") }; list.Add(belle); } return(list); }
/// <summary> /// 获得美人成功后的回调函数,更新界面 /// </summary> public void OnGetBelleUpdateWinInfo() { if (null == BelleInfoWindow.Instance()) { return; } Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { return; } Belle curBelleData = null; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; } if (null == curBelleData) { return; } else { if (BelleInfoWindow.Instance() != null) { BelleInfoWindow.Instance().UpdateScrollViewList(); BelleInfoWindow.Instance().ShowBelleInfoWindow(belleTab, true); } } //合成红点提示消失 m_redGetBelle.SetActive(false); }
/// <summary> /// 设置基本属性界面 /// </summary> public void SetBelleAttrData() { if (null == BelleInfoWindow.Instance()) { return; } Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { return; } Belle curBelleData = null; bool bOwned = false; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; bOwned = true; } if (null == curBelleData) { return; } // Tab_CommonItem commItem = TableManager.GetCommonItemByID(belleTab.BelleItemID, 0); // if (commItem != null) // m_bellePic.spriteName = commItem.Icon; // //美人等级 // m_belleLevel.text = StrDictionary.GetClientDictionaryString("#{1308}", BelleData.GetBelleDescByColorLevel(curBelleData.colorLevel), curBelleData.subLevel); // m_belleLevel.color = BelleData.GetBelleColorByColorLevel(curBelleData.colorLevel); // UpdateEvalutionInfo(); curBelleData.UpdateAttrMap(); int nextAttrTypeIndex = curBelleData.GetNextLevelAttrType(curBelleData.orgLevel + 1); int nextAttrValue = curBelleData.GetNextLevelAttrValue(curBelleData.orgLevel + 1); Tab_BelleLevelup belleLevL = TableManager.GetBelleLevelupByID(curBelleData.id * Belle.ID_FACTOR + curBelleData.orgLevel, 0); if (null == belleLevL) { return; } //美人属性值 for (int i = 0; i < belleTab.getAttrTypeCount(); i++) { m_shrapPic[i].gameObject.SetActive(false); m_defaultText[i].gameObject.SetActive(true); m_nextValues[i].text = ""; m_attrTypeNames[i].text = Utils.GetAttrTypeString(belleTab.GetAttrTypebyIndex(i)); int closeValue = 0; //亲密值 if (belleTab.GetAttrTypebyIndex(i) == belleTab.CloseAddAttrType) { closeValue = curBelleData.closeAddValue; } //非第六条属性,受颜色等级控制 if (i != belleTab.getAttrTypeCount() - 1) { if (i < curBelleData.colorLevel) { m_attrValues[i].text = "+" + (belleLevL.GetAttrValuebyIndex(i) /*+ closeValue*/); } else { m_attrValues[i].text = "+" + (belleTab.GetAttrValuebyIndex(i) /*+ closeValue*/); } } else //第六条属性,不受颜色等级控制 { m_attrValues[i].text = "+" + ((curBelleData.IsMaxLevel()? belleLevL.GetAttrValuebyIndex(i):belleTab.GetAttrValuebyIndex(i)) /*+ closeValue*/); m_attrTypeNames[i].gameObject.SetActive(false); } //亲密值 if (i == 0) { m_closeValueText.text = StrDictionary.GetClientDictionaryString("#{10817}", closeValue); m_closeValueText.gameObject.SetActive(closeValue > 0); } if (belleTab.getAttrTypeCount() - 1 != i && nextAttrTypeIndex == i) { // LogModule.DebugLog("nextAttrType === " + nextAttrType + " BelleTab.getAttrTypeByIndex " + i + " " + belleTab.GetAttrTypebyIndex(i)); if (i < curBelleData.colorLevel && nextAttrValue > 0) { m_nextValues[i].text = "+" + nextAttrValue.ToString(); m_shrapPic[i].gameObject.SetActive(true); } else { m_nextValues[i].text = ""; } } else { m_shrapPic[i].gameObject.SetActive(false); m_nextValues[i].text = ""; } if (null != curBelleData && bOwned) { if (i != belleTab.getAttrTypeCount() - 1) { m_attrTypeNames[i].color = i < curBelleData.colorLevel ? m_ColorHighlight : m_ColorDisable; m_attrValues[i].color = i < curBelleData.colorLevel ? m_ColorHighlight : m_ColorDisable; // m_nextValues[i].color = i < curBelleData.colorLevel ? m_ColorHighlight : m_ColorDisable; m_defaultText[i].gameObject.SetActive(i >= curBelleData.colorLevel); } else { m_attrTypeNames[i].color = curBelleData.IsMaxLevel() ? m_ColorHighlight : m_ColorDisable; m_attrValues[i].color = curBelleData.IsMaxLevel() ? m_ColorHighlight : m_ColorDisable; // m_nextValues[i].color = curBelleData.IsMaxLevel() ? m_ColorHighlight : m_ColorDisable; m_defaultText[i].gameObject.SetActive(!curBelleData.IsMaxLevel()); } } else { m_attrTypeNames[i].color = m_ColorDisable; m_attrValues[i].color = m_ColorDisable; // m_nextValues[i].color = m_ColorDisable; m_shrapPic[i].gameObject.SetActive(false); m_defaultText[i].gameObject.SetActive(true); m_nextValues[i].text = ""; } } //回调的时候等级变化,需要设置战力值 // SetCombatValue(); //触发更新Item数量 //据策划说,没有第六条属性 m_attrTypeNames[5].gameObject.SetActive(false); m_attrValues[5].gameObject.SetActive(false); m_nextValues[5].gameObject.SetActive(false); m_shrapPic[5].gameObject.SetActive(false); m_defaultText[5].gameObject.SetActive(false); // }
public void SetData(SelectMyBelleTOMatrixWindow parentWindow, SelectBelleData recommonBelleData, int index) { this.parentWindow = parentWindow; this.gameObject.name = index.ToString(); this.m_RecommonBelleData = recommonBelleData; if (null == recommonBelleData) { return; } if (!BelleData.OwnedBelleMap.ContainsKey(recommonBelleData.belleID)) { return; } Tab_Belle _belle = TableManager.GetBelleByID(recommonBelleData.belleID, 0); if (null == _belle) { return; } m_belleName.text = _belle.Name; Tab_CommonItem commItem = TableManager.GetCommonItemByID(_belle.BelleItemID, 0); if (commItem == null) { return; } m_belleIcon.spriteName = commItem.Icon; if (m_QualitySprite != null && BelleData.OwnedBelleMap.ContainsKey(recommonBelleData.belleID)) { m_QualitySprite.spriteName = Games.GlobeDefine.GlobeVar.QualityColorGrid[BelleData.OwnedBelleMap[recommonBelleData.belleID].colorLevel - 1]; } m_relationshipIcon.gameObject.SetActive(recommonBelleData.isRelationship); Belle belle = BelleData.OwnedBelleMap[recommonBelleData.belleID]; if (null == belle) { return; } this.myBelle = belle; m_combatValue.text = recommonBelleData.combatValue.ToString(); m_belleMainColor.text = BelleData.GetBelleDescByColorLevel(belle.colorLevel); m_belleMainColorPic.spriteName = BelleData.GetBelleColorPicByColorLevel(belle.colorLevel); m_belleSubColor.text = StrDictionary.GetClientDictionaryString("#{10811}", belle.subLevel); m_belleMainColor.color = BelleData.GetBelleColorByColorLevel(belle.colorLevel); m_belleSubColor.color = BelleData.GetBelleColorByColorLevel(belle.colorLevel); if (belle.matrixIndex != -1 && belle.matrixID != -1) { if (BelleData.OwnedBelleMap.ContainsKey(recommonBelleData.belleID)) { Tab_BelleMatrix _matrix = TableManager.GetBelleMatrixByID(belle.matrixID, 0); if (null == _matrix) { return; } //在阵上但不在当前阵上的 都上阵 if (!recommonBelleData.isInCurMatrix) { m_isInMatirx.text = StrDictionary.GetClientDictionaryString("#{10403}", _matrix.Name); m_notInMatrix.gameObject.SetActive(false); m_OnMatrixBtnText.text = StrDictionary.GetClientDictionaryString("#{10404}"); m_OnMatrixBtnSprite.spriteName = BLUE_SPRITE_NORMAL_NAME; m_OnMatrixBtn.normalSprite = BLUE_SPRITE_NORMAL_NAME; m_OnMatrixBtn.pressedSprite = BLUE_SPRITE_PRESSED_NAME; m_OnMatrixBtn.hoverSprite = BLUE_SPRITE_NORMAL_NAME; } else { m_isInMatirx.gameObject.SetActive(false); m_notInMatrix.gameObject.SetActive(false); m_inCurMatrix.gameObject.SetActive(true); m_OnMatrixBtnText.text = StrDictionary.GetClientDictionaryString("#{10405}"); m_OnMatrixBtnSprite.spriteName = RED_SPRITE_NORMAL_NAME; m_OnMatrixBtn.normalSprite = RED_SPRITE_NORMAL_NAME; m_OnMatrixBtn.pressedSprite = RED_SPRITE_PRESSED_NAME; m_OnMatrixBtn.hoverSprite = RED_SPRITE_NORMAL_NAME; } } } else { if (!recommonBelleData.isInCurMatrix) { m_isInMatirx.gameObject.SetActive(false); m_isInMatirx.text = StrDictionary.GetClientDictionaryString("#{10402}"); m_OnMatrixBtnText.text = StrDictionary.GetClientDictionaryString("#{10404}"); m_notInMatrix.gameObject.SetActive(true); } m_OnMatrixBtnSprite.spriteName = BLUE_SPRITE_NORMAL_NAME; m_OnMatrixBtn.normalSprite = BLUE_SPRITE_NORMAL_NAME; m_OnMatrixBtn.pressedSprite = BLUE_SPRITE_PRESSED_NAME; m_OnMatrixBtn.hoverSprite = BLUE_SPRITE_NORMAL_NAME; } }
void OnEnable() { if (!IsInit && ItemPerObj != null) { m_AttrDic.Clear(); IsInit = true; int hasCount = 0; bool iscontain = true; bool isEnough = true; Dictionary <int, List <Tab_Belle> > allDataDic = TableManager.GetBelle(); if (allDataDic != null && GridParent != null) { foreach (KeyValuePair <int, List <Tab_Belle> > pair in allDataDic) { GameObject go = GameObject.Instantiate(ItemPerObj) as GameObject; if (go != null) { go.transform.name = pair.Key.ToString(); go.transform.parent = GridParent; go.transform.localPosition = Vector3.zero; go.transform.localScale = Vector3.one; m_GoFindIdDic.Add(go, pair.Key); iscontain = BelleData.OwnedBelleMap.ContainsKey(pair.Key); if (!iscontain) { go.transform.name = "z" + go.transform.name; } isEnough = BelleData.RedPointBelleIds.Contains(pair.Key); //魔灵碎片是否足够生成魂器 if (isEnough) { go.transform.name = "y" + go.transform.name; } SetItemInfo(pair.Value[0], go, iscontain); if (iscontain) { ++hasCount; Belle curBelleData = BelleData.OwnedBelleMap[pair.Key]; curBelleData.UpdateAttrMap(); Dictionary <int, int> attrDic = curBelleData.attrMap; foreach (KeyValuePair <int, int> attrpair in attrDic) { if (m_AttrDic.ContainsKey(attrpair.Key)) { m_AttrDic[attrpair.Key] += attrpair.Value; } else { m_AttrDic.Add(attrpair.Key, attrpair.Value); } } m_CombatAllValue += BelleData.GetPowerNum(curBelleData.attrMap); } } } Transform tf = transform.Find("labelBattle"); if (tf != null) { UILabel ul = tf.GetComponent <UILabel>(); if (ul != null) { ul.text = m_CombatAllValue.ToString(); } } tf = transform.Find("ProcessBar/processbarFront"); if (tf != null) { UISprite us = tf.GetComponent <UISprite>(); if (us != null) { us.fillAmount = (float)hasCount / allDataDic.Count; } } if (CollectLabelLeft != null && CollectLabelRight != null) { CollectLabelLeft.text = hasCount.ToString(); CollectLabelRight.text = allDataDic.Count.ToString(); } if (AttrTypeName.Length == AttrData.Length) { int labelcount = AttrData.Length; int num = 0; foreach (KeyValuePair <int, int> attrdicpair in m_AttrDic) { if (num < labelcount && AttrTypeName[num] != null && AttrData[num] != null) { AttrTypeName[num].text = GCGame.Utils.GetAttrTypeString(attrdicpair.Key); AttrData[num].text = "+" + attrdicpair.Value; AttrTypeName[num].gameObject.SetActive(true); AttrData[num].gameObject.SetActive(true); ++num; } } for (int start = num; start < labelcount; ++start) { if (AttrTypeName[start] != null && AttrData[start] != null) { AttrTypeName[start].gameObject.SetActive(false); AttrData[start].gameObject.SetActive(false); } } } UIGrid ug = GridParent.GetComponent <UIGrid>(); if (ug != null) { ug.repositionNow = true; } } ShowDefaultModel(); } BelleItemsShowRedPoint(); }
public void UpdateEvalutionInfo() { if (null == BelleInfoWindow.Instance()) { return; } Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { return; } Belle curBelleData = null; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; } if (null == curBelleData) { return; } int belleSubItemId = belleTab.BelleItemID; int belleTotalSubCount = 0; int belleCoinCount = 0; Tab_BelleLevelup curTabBelleLevelup = TableManager.GetBelleLevelupByID(curBelleData.id * Belle.ID_FACTOR + curBelleData.orgLevel, 0); if (null != curTabBelleLevelup && curTabBelleLevelup.getConsumeTypeCount() > 0) { belleTotalSubCount = curTabBelleLevelup.GetConsumeNumbyIndex(0); belleCoinCount = curTabBelleLevelup.GetConsumeNumbyIndex(1); } if (GameManager.gameManager.PlayerDataPool == null) { return; } Games.Item.GameItemContainer backPack = GameManager.gameManager.PlayerDataPool.BackPack; if (backPack == null) { return; } int belleSubItemCount = backPack.GetItemCountByDataId(belleSubItemId); int have = 0; int need = 0; GetBelleFragmentNum(out have, out need); m_curBelleItemCount.text = have.ToString() + "/" + need.ToString(); if (need > 0) { BelleFragmentUS.transform.localScale = new Vector3((float)have / need, 1f, 1f); } Tab_CommonItem commItem = TableManager.GetCommonItemByID(belleTab.BelleItemID, 0); if (commItem != null) { m_curBelleItemIcon.spriteName = commItem.Icon; } if (belleSubItemCount < belleTotalSubCount) { m_curBelleEvaluteLab.text = StrDictionary.GetClientDictionaryString("#{10812}"); messageBtn.functionName = "OnGetItem"; evoRedTipObj.gameObject.SetActive(false); if (BelleConfig.GetBelleEvoBitByIndex(belleTab.Id)) { BelleConfig.SetBelleEvoCountByBit(belleTab.Id, '0'); } } else { m_curBelleEvaluteLab.text = StrDictionary.GetClientDictionaryString("#{10813}"); messageBtn.functionName = "OnEvolutionClick"; evoRedTipObj.gameObject.SetActive(!curBelleData.IsMaxLevel()); } BelleData.m_belleEvoCount = BelleConfig.GetBelleEvoCount(); //最大等级的一个判断 m_EvaluBtnObj.SetActive(!curBelleData.IsMaxLevel()); m_EvaluMaxLabel.gameObject.SetActive(curBelleData.IsMaxLevel()); }
public List <RecommondBelleData> GetRecommondBellesByBelleId(List <int> belleIds) { List <int> retBelles = new List <int>(); List <RecommondBelleData> RecommBelleDataList = new List <RecommondBelleData>(); if (belleIds == null || belleIds.Count == 0) { return(RecommBelleDataList); } //find has relationship belleIds with belleIds that has in Matrix and is owned! HashSet <int> hasRelationShipSets = new HashSet <int>(); for (int i = 0; i < belleIds.Count; i++) { Tab_Belle _belleTab = TableManager.GetBelleByID(belleIds[i], 0); if (null != _belleTab) { for (int j = 0; j < _belleTab.getAffectionConditonTypeCount(); j++) { if (BELLE_AFFECTION_TYPE == _belleTab.GetAffectionConditonTypebyIndex(j)) { int belleId = _belleTab.GetAffectionConditonValuebyIndex(j); if (BelleData.OwnedBelleMap.ContainsKey(belleId) && !retBelles.Contains(belleId) && !belleIds.Contains(belleId)) { retBelles.Add(belleId); if (!hasRelationShipSets.Contains(belleId)) { hasRelationShipSets.Add(belleId); } } } } } } //在加上那些跟当前美人没有亲密关系,但拥有的美人但没有上阵的 foreach (var belle in BelleData.OwnedBelleMap) { if (!retBelles.Contains(belle.Value.id) && !belleIds.Contains(belle.Value.id) && belle.Value.matrixID == -1 && belle.Value.matrixIndex == -1) { retBelles.Add(belle.Value.id); } } //Debug 一下数据//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// string str = ""; for (int i = 0; i < retBelles.Count; i++) { str += retBelles[i] + " "; } LogModule.DebugLog(str); if (retBelles.Count > 0) { for (int i = 0; i < retBelles.Count; i++) { if (BelleData.OwnedBelleMap.ContainsKey(retBelles[i])) { RecommondBelleData _recommonData = new RecommondBelleData(); _recommonData.CleanUp(); Belle _belle = BelleData.OwnedBelleMap[retBelles[i]]; _recommonData.BelleID = _belle.id; _recommonData.isMatrix = _belle.matrixID != -1 ? 1 : 0; _recommonData.hasRelationship = hasRelationShipSets.Contains(retBelles[i])? 1 : 0; _belle.UpdateAttrMap(); _recommonData.combatValue = BelleData.GetPowerNum(_belle.attrMap); if (!RecommBelleDataList.Contains(_recommonData)) { RecommBelleDataList.Add(_recommonData); } } } } RecommBelleDataList.Sort(); return(RecommBelleDataList); }
/// <summary> /// 获取指定链接下的图片(默认随机获取某个分类下的第一页图片) /// </summary> /// <param name="url">请求地址</param> /// <returns></returns> public List <Belle> GetListBelle(string url = "") { var flag = url.IsNullOrWhiteSpace(); try { // 实例化Random var rand = new Random(); //生成一个随机数 var rnd = rand.Next(1, Categorys.Length); // 地址 todo:第一页不存在list_index_index var address = flag ? string.Format(Address, Categorys[rnd], rnd + 1, 2) : url; // 根据class获取html元素 todo:选择器错误 应该是每张图片 var cells = GetHtmlString(address).QuerySelectorAll(".list-left dd"); // We are only interested in the text - select it with LINQ List <Belle> list = new List <Belle>(); // var ii = 0; foreach (var item in cells) { var title = item.QuerySelector("a").TextContent; var detailUrl = item.QuerySelector("a").GetAttribute("href"); // 再次请求地址 var detailDoc = GetHtmlString(detailUrl); // 图片页数 var pageNum = detailDoc.QuerySelectorAll(".page-ch").First().TextContent.Replace("页", "").Replace("共", "").ToInt(-1); // 强行20页 pageNum = pageNum > 20 ? 20 : pageNum; if (pageNum > 0) { // var belle = new Belle(); belle.Title = title; string nextUrl = string.Empty; for (int i = 0; i < pageNum; i++) { //IHtmlDocument result = new HtmlDocument(); if (i == 0) { nextUrl = detailUrl; } else { if (!nextUrl.IsNullOrWhiteSpace() && nextUrl.Contains("_")) { nextUrl = nextUrl.Split('_')[0] + "_" + (i + 1) + ".html"; } else { nextUrl = nextUrl.Replace(".html", "_" + (i + 1) + ".html"); } } var nextDoc = GetHtmlString(nextUrl); var result = nextUrl + "-" + nextDoc .QuerySelector("body > div.content > div.content-pic > a > img") .GetAttribute("src"); belle.ImageUrls.Add(result); } list.Add(belle); } if (flag) { break; } // 遍历太多了 太卡了(对方服务器卡) 只取20条 ii++; if (ii > 5) { break; } } return(list); } catch (Exception ex) { NewLife.Log.XTrace.LogPath = "D:\\Log"; NewLife.Log.XTrace.WriteLine(" {0}获取图片链接失败 {1} 路径{2} 堆栈{3}", url, ex.Message, ex.Source, ex.StackTrace); return(new List <Belle>() { new Belle() { Title = "发生错误" + ex.Message, ImageUrls = { "https://ss1.bdstatic.com/70cFvXSh_Q1YnxGkpoWK1HF6hhy/it/u=915737035,1612513878&fm=27&gp=0.jpg" } } }); } }
public void SetRelationshipInfo() { if (null == BelleInfoWindow.Instance()) { return; } Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { return; } Belle curBelleData = null; bool bOwned = false; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; bOwned = true; } for (int i = 0; i < m_belleNames.Length; i++) { if (i < belleTab.getAffectionGainsTypeCount()) { Tab_Belle targetBelle = TableManager.GetBelleByID(belleTab.GetAffectionConditonValuebyIndex(i), 0); if (null == targetBelle) { continue; } UnityEngine.Object belleTextureObj = ResourceManager.LoadResource(BelleData.GetBelleBigTextureName(targetBelle), typeof(Texture)) as Texture; if (null != belleTextureObj) { m_bellePics[i].mainTexture = belleTextureObj as Texture; // m_bellePics[i].color = m_ColorDisable; } //目标美人图片 // Tab_CommonItem commItem = TableManager.GetCommonItemByID(targetBelle.BelleItemID, 0); // if (commItem != null) // m_bellePics[i].spriteName = commItem.Icon; //目标美人名字 m_belleNames[i].text = targetBelle.Name; m_belleNames[i].color = m_ColorDisable; //当前美人情缘名称 m_relationNames[i].text = belleTab.GetAffectionNamebyIndex(i); m_relationNames[i].color = m_ColorDisable; //当前美人加成属性描述 m_attrDescs[i].text = belleTab.GetAffectionDescbyIndex(i); m_attrDescs[i].color = m_ColorDisable; if (null != curBelleData && bOwned) { int curBelleMatrixID = curBelleData.matrixID; if (curBelleMatrixID < 0) { continue; } if (!BelleData.OwnedMatrixMap.ContainsKey(curBelleMatrixID)) { continue; } if (!BelleData.OwnedMatrixMap[curBelleMatrixID].isActive) { continue; } bool bActive = false; // 同上阵 int targetBelleID = belleTab.GetAffectionConditonValuebyIndex(i); if (BelleData.OwnedBelleMap.ContainsKey(targetBelleID)) { if (BelleData.OwnedBelleMap[targetBelleID].matrixID == curBelleData.matrixID) { bActive = true; } } m_belleNames[i].color = bActive ? m_belleNameHighlight : m_ColorDisable; m_relationNames[i].color = bActive ? m_relationNameHightlight : m_ColorDisable; m_attrDescs[i].color = bActive ? m_attrDescHightlight : m_ColorDisable; } } } }
public void UpdateBelleFragmentInfo() { InitTab(); if (BelleInfoWindow.Instance() != null) { Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { //LogModule.ErrorLog("BelleInfoWindow.Instance().CurSellectedBelleData is null!"); return; } Belle curBelleData = null; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; } if (null == curBelleData) { return; } //碎片信息 UpdateEvalutionInfo(); { m_curTimer = 1; //小红点更新 objBelleCloseTip.gameObject.SetActive(BelleData.IsCanCloseFree()); UpdateTickBand(); UpdateCloseTimeLabel(); UpdateCloseProcessBar(); //单个条目红点的更新 if (BelleInfoWindow.Instance() != null) { BelleInfoWindow.Instance().UpdateCloseRedTipState(); } } SetCombatValue(); //最大等级的一个判断 m_EvaluBtnObj.SetActive(!curBelleData.IsMaxLevel()); m_EvaluMaxLabel.gameObject.SetActive(curBelleData.IsMaxLevel()); m_belleDescText.text = belleTab.Introduction; if (HeadTone != null) { Tab_CommonItem cItem = TableManager.GetCommonItemByID(belleTab.BelleItemID, 0); if (cItem != null) { UISprite us = HeadTone.GetComponent <UISprite>(); if (us != null) { us.spriteName = Games.GlobeDefine.GlobeVar.QualityColorGrid[belleTab.Quality - 1]; } Transform tf = HeadTone.transform.Find("Head"); if (tf != null) { UISprite us1 = tf.GetComponent <UISprite>(); if (us1 != null) { us1.spriteName = cItem.Icon; } } tf = HeadTone.transform.Find("tone"); if (tf != null) { UISprite us2 = tf.GetComponent <UISprite>(); if (us2 != null) { us2.spriteName = BelleData.GetBelleColorPicByColorLevel(BelleData.OwnedBelleMap[belleTab.Id].colorLevel); } } } } } }
public bool SetMatrixInfo(int matrixID) { if (!BelleData.OwnedMatrixMap.ContainsKey(matrixID)) { return(false); } BelleMatrix curMatrix = BelleData.OwnedMatrixMap[matrixID]; if (curMatrix == null) { return(false); } Tab_BelleMatrix curBelleMatrix = TableManager.GetBelleMatrixByID(curMatrix.id, 0); if (null == curBelleMatrix) { LogModule.ErrorLog("BelleMatrix not defined"); return(false); } List <int> matrixLayout = GetLayOutByMatrixLayout(curBelleMatrix.Layout); LogModule.DebugLog("matrixLayout ======================= " + matrixLayout.ToArray().ToString()); if (null == matrixLayout || null == m_BelleBandBtns || matrixLayout.Count != m_BelleBandBtns.Length) { LogModule.ErrorLog("matrixLayout.Count " + matrixLayout.Count + " m_BelleBandBtns.Length " + m_BelleBandBtns.Length); LogModule.ErrorLog("BelleMatrix id == " + curBelleMatrix.Id + " Layout " + curBelleMatrix.Layout + "is wrong! "); return(false); } m_MatrixBelleInfos = new MatrixBelleInfo[m_BelleBandBtns.Length]; if (null == m_MatrixBelleInfos) { LogModule.ErrorLog("m_MatrixBelleInfos is created failed!"); return(false); } m_curMatrixCanPutBelles = 0; //初始化默认图标都为+号,使当前的阵法的布局正确显示出来 for (int i = 0; i < matrixLayout.Count && i < m_BelleBandBtns.Length; i++) { m_MatrixBelleInfos[i].CleanUp(); m_BelleBandBtns[i].gameObject.SetActive(matrixLayout[i] == 1); if (m_BelleBandBtns[i].gameObject.activeSelf) { //默认都为+ m_BelleBandBtns[i].SetIconName(null, false, -1, i); } if (matrixLayout[i] == 1) { m_MatrixBelleInfos[i].canPutFlag = 1; m_curMatrixCanPutBelles++; } } //判断当前阵法布局可放的美人数量是否合法 if (m_curMatrixCanPutBelles <= 0 || m_curMatrixCanPutBelles > m_BelleBandBtns.Length) { LogModule.ErrorLog("curMatrixCanPutBellles is null or out of the max = " + m_BelleBandBtns.Length); return(false); } if (!BelleData.OwnedMatrixMap.ContainsKey(matrixID)) { return(false); } //开始正式放美人到阵上 m_hasBattleCount = 0; for (int i = 0; i < curMatrix.belleIDs.Length; ++i) { if (BelleData.OwnedBelleMap.ContainsKey(curMatrix.belleIDs[i])) { Belle curBelle = BelleData.OwnedBelleMap[curMatrix.belleIDs[i]]; if (curBelle.matrixID != matrixID) { LogModule.WarningLog("matrix ID data error: matrixID :" + matrixID.ToString() + "belleMatrixID: " + curBelle.matrixID.ToString()); continue; } int curMatrixIndex = curBelle.matrixIndex; if (curMatrixIndex >= m_BelleBandBtns.Length) { LogModule.WarningLog("curMatrixIndex is big than curMatrix layout count " + curMatrixIndex.ToString()); continue; } //该位置是否可放置美人加个判断 if (curMatrixIndex < 0 || curMatrixIndex >= m_MatrixBelleInfos.Length || m_MatrixBelleInfos[curMatrixIndex].canPutFlag == 0) { LogModule.ErrorLog("CurMatrixIndex " + curMatrixIndex + " is invalid!"); continue; } Tab_Belle curTabBelle = TableManager.GetBelleByID(curMatrix.belleIDs[i], 0); if (null == curTabBelle) { continue; } Tab_CommonItem commItem = TableManager.GetCommonItemByID(curTabBelle.BelleItemID, 0); if (null == commItem) { continue; } m_BelleBandBtns[curMatrixIndex].SetIconName(commItem.Icon, false, curTabBelle.Id, curMatrixIndex); m_MatrixBelleInfos[curMatrixIndex].belleID = curTabBelle.Id; m_MatrixBelleInfos[curMatrixIndex].isRecommond = false; m_hasBattleCount++; } } //////////////////////////////////////////////////////////////////////////////////////////// //当前已经上阵的美人ID列表 hasInMatirxBelles.Clear(); for (int i = 0; i < m_MatrixBelleInfos.Length; i++) { if (m_MatrixBelleInfos[i].canPutFlag == 1 && m_MatrixBelleInfos[i].belleID != -1 && !m_MatrixBelleInfos[i].isRecommond) { hasInMatirxBelles.Add(m_MatrixBelleInfos[i].belleID); } } //Debug一下数据 LogModule.DebugLog(hasInMatirxBelles.ToString()); //推荐不要了 // recomonBelleDatas = GetRecommondBellesByBelleId(hasInMatirxBelles); // SelectBelleList = GetSelectBelleListByBelleId(); // //如果有美人在阵上,并且没有占满就推荐跟他有情缘关系的美人, // if (m_hasBattleCount > 0 && m_hasBattleCount < m_curMatrixCanPutBelles && recomonBelleDatas != null) // { // //当前阵法剩余空位 // int remainCount = m_curMatrixCanPutBelles - m_hasBattleCount; // // for (int i = 0, j = 0; i < m_MatrixBelleInfos.Length; i++) // { // if (m_MatrixBelleInfos[i].canPutFlag == 1 && m_MatrixBelleInfos[i].belleID == -1) // { // if (j >= 0 && j < remainCount && j < recomonBelleDatas.Count) // { // RecommondBelleData _recommonBellData = recomonBelleDatas[j]; // if (m_hasBattleCount < m_curMatrixCanPutBelles) // { // m_MatrixBelleInfos[i].belleID = recomonBelleDatas[j++].BelleID; // m_MatrixBelleInfos[i].isRecommond = true; // } // } // } // } // } // // //推荐的美人界面设置 // for (int i = 0; i < m_MatrixBelleInfos.Length; i++) // { // if (m_MatrixBelleInfos[i].canPutFlag == 1 && m_MatrixBelleInfos[i].belleID != -1 && m_MatrixBelleInfos[i].isRecommond) // { // if (BelleData.OwnedBelleMap.ContainsKey(m_MatrixBelleInfos[i].belleID)) // { // Belle curBelle = BelleData.OwnedBelleMap[m_MatrixBelleInfos[i].belleID]; // // Tab_Belle curTabBelle = TableManager.GetBelleByID(m_MatrixBelleInfos[i].belleID, 0); // if (null == curTabBelle) // { // continue; // } // Tab_CommonItem commItem = TableManager.GetCommonItemByID(curTabBelle.BelleItemID, 0); // if (null == commItem) // { // continue; // } // m_BelleBandBtns[i].SetIconName(commItem.Icon, true, curTabBelle.Id, i); // } // } // } return(true); }
public void SetData() { InitTab(); if (BelleInfoWindow.Instance() != null) { Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { //LogModule.ErrorLog("BelleInfoWindow.Instance().CurSellectedBelleData is null!"); return; } Belle curBelleData = null; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; } if (null == curBelleData) { return; } //名字 m_belleName.text = belleTab.Name; m_belleName.color = BelleData.GetBelleColorByColorLevel(curBelleData.colorLevel); //战力 curBelleData.UpdateAttrMap(); m_battleValue.text = BelleData.GetPowerNum(curBelleData.attrMap).ToString(); //品阶 m_curBelleMainColor.text = BelleData.GetBelleDescByColorLevel(curBelleData.colorLevel); m_curBelleMainColorPic.spriteName = BelleData.GetBelleColorPicByColorLevel(curBelleData.colorLevel); m_curBelleSubColor.text = StrDictionary.GetClientDictionaryString("#{10811}", curBelleData.subLevel); m_curBelleMainColor.color = BelleData.GetBelleColorByColorLevel(curBelleData.colorLevel); m_curBelleSubColor.color = BelleData.GetBelleColorByColorLevel(curBelleData.colorLevel); //碎片信息 UpdateEvalutionInfo(); //半身像 UnityEngine.Object belleTextureObj = ResourceManager.LoadResource(BelleData.GetBelleBigTextureName(belleTab), typeof(Texture)) as Texture; if (null != belleTextureObj) { m_bellePic.mainTexture = belleTextureObj as Texture; } //属性界面 BelleAttrInfoWindow belleAttrInfoWindow = m_belleAttrWin.GetComponent <BelleAttrInfoWindow>(); if (belleAttrInfoWindow != null) { belleAttrInfoWindow.SetBelleAttrData(); } UpdateCloseState(); SetCombatValue(); //最大等级的一个判断 m_EvaluBtnObj.SetActive(!curBelleData.IsMaxLevel()); m_EvaluMaxLabel.gameObject.SetActive(curBelleData.IsMaxLevel()); m_belleDescText.text = belleTab.Introduction; int count = ForeordinationHead.Length; for (int i = 0; i < count; ++i) { if (ForeordinationHead[i] != null) { if (i < belleTab.getAffectionConditonValueCount()) { int id = belleTab.GetAffectionConditonValuebyIndex(i); ForeordinationHead[i].SetActive(true); bool isHas = BelleData.OwnedBelleMap.ContainsKey(id); Tab_Belle affectionbelle = TableManager.GetBelleByID(id, 0); if (affectionbelle != null) { Tab_CommonItem cItem = TableManager.GetCommonItemByID(affectionbelle.BelleItemID, 0); if (cItem != null) { UISprite us = ForeordinationHead[i].GetComponent <UISprite>(); if (us != null) { us.spriteName = Games.GlobeDefine.GlobeVar.QualityColorGrid[cItem.Quality - 1]; if (isHas) { us.color = Games.GlobeDefine.GlobeVar.BUTTONCOLER; } else { us.color = Games.GlobeDefine.GlobeVar.BUTTONGRAY; } } Transform tf = ForeordinationHead[i].transform.Find("Head"); if (tf != null) { UISprite usc = tf.GetComponent <UISprite>(); if (usc != null) { usc.spriteName = cItem.Icon; if (isHas) { usc.color = Games.GlobeDefine.GlobeVar.BUTTONCOLER; } else { usc.color = Games.GlobeDefine.GlobeVar.BUTTONGRAY; } } } } } } else { ForeordinationHead[i].SetActive(false); } } } if (HeadTone != null) { Tab_CommonItem cItem = TableManager.GetCommonItemByID(belleTab.BelleItemID, 0); if (cItem != null) { UISprite us = HeadTone.GetComponent <UISprite>(); if (us != null) { us.spriteName = Games.GlobeDefine.GlobeVar.QualityColorGrid[belleTab.Quality - 1]; } Transform tf = HeadTone.transform.Find("Head"); if (tf != null) { UISprite us1 = tf.GetComponent <UISprite>(); if (us1 != null) { us1.spriteName = cItem.Icon; } } tf = HeadTone.transform.Find("tone"); if (tf != null) { UISprite us2 = tf.GetComponent <UISprite>(); if (us2 != null) { us2.spriteName = BelleData.GetBelleColorPicByColorLevel(BelleData.OwnedBelleMap[belleTab.Id].colorLevel); } } } } } }