IEnumerator kickstartQuizz() { yield return(new WaitForSeconds(1)); // tempo au cas où (sais pas si on peut envoyer des events direct au behaviortree ?) behaviourTree.SendEvent("Quizz", "Kickstart"); // kickstart my heart ! whooo-hooo... }
public bool SpeakWithActor(string actorName) { behaviourTree.SendEvent("Speak", actorName); return(true); }