public override void Initialize(Behavior3NodeCfg cfg)
 {
     base.Initialize(cfg);
     this.maxLoop = cfg.GetInt32("maxLoop", -1);
     this.name    = "RepeatUntilFailure";
     this.title   = "Repeat Until Failure";
 }
Exemple #2
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 public override void Initialize(Behavior3NodeCfg cfg)
 {
     base.Initialize(cfg);
     this.maxLoop = cfg.GetInt32("maxLoop", 1);
     this.name    = "Limiter";
     this.title   = "Limit <maxLoop> Activations";
 }
Exemple #3
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 public override void Initialize(Behavior3NodeCfg cfg)
 {
     base.Initialize(cfg);
     this.maxLoop = cfg.GetInt32("maxLoop", -1);
     //this.maxLoop = cfg.GetValue<int>("maxLoop", -1);
     this.name  = "Repeater";
     this.title = "Repeat <maxLoop>x";
 }