public UncollectHiveAction(Hive hive, BeeHoneyData beeHoneyData, UnityAction onEnd, UnityAction onCancel)
 {
     _hive         = hive;
     _beeHoneyData = beeHoneyData;
     OnEnd.AddListener(onEnd);
     OnCancel.AddListener(onCancel);
 }
Exemple #2
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 public CollectFlowerAction(Flower flower, BeeHoneyData beeHoneyData, UnityAction onEnd, UnityAction onCancel)
 {
     _flower       = flower;
     _beeHoneyData = beeHoneyData;
     OnEnd.AddListener(onEnd);
     OnCancel.AddListener(onCancel);
 }