Exemple #1
0
        internal static bool IsStackableGearItem(GameObject gameObject)
        {
            if (gameObject == null)
            {
                return(false);
            }

            Bed bed = gameObject.GetComponent <Bed>();

            if (bed != null && bed.GetState() == BedRollState.Placed)
            {
                return(false);
            }

            GearItem gearItem = gameObject.GetComponent <GearItem>();

            if (gearItem == null)
            {
                return(false);
            }

            return(true);
        }