public void RegisterUser(SystemUser user, string[] roleIds) { if (roleIds.Length == 0) { throw new AuthException("必须指定角色"); } DB.Begin(); var lastKey = DB.CreateQuery <C_Auth_KeyRule>().Where(p => p.RuleKey == "MAXKEY").FirstOrDefault(); IList <string> skipList; user.UserId = BeautyNumberHelper.GetNextCommonNumber(lastKey.RuleValue, out skipList); var roleList = GetRoleListByIds(roleIds); if (roleList.Count != roleIds.Length) { throw new AuthException("指定的角色可能不存在 - " + string.Join(",", roleIds)); } user.RoleList = roleList; //userManager.AddSystemUser(user); UpdateLastUserKey(user.UserId, skipList.Count); if (skipList.Count > 0) { AddSkipBeautyKey(skipList.ToArray(), lastKey.RuleValue, user.UserId); } DB.Commit(); }
public void RegisterUser(SystemUser user, string[] roleIds) { if (roleIds.Length == 0) { throw new AuthException("必须指定角色"); } using (var biz = new GameBizAuthBusinessManagement()) { biz.BeginTran(); using (var userManager = new UserManager()) { var lastKey = userManager.GetLastUserKey(); IList <string> skipList; user.UserId = BeautyNumberHelper.GetNextCommonNumber(lastKey, out skipList); var roleList = userManager.GetRoleListByIds(roleIds); if (roleList.Count != roleIds.Length) { throw new AuthException("指定的角色可能不存在 - " + string.Join(",", roleIds)); } user.RoleList = roleList; userManager.AddSystemUser(user); userManager.UpdateLastUserKey(user.UserId, skipList.Count); if (skipList.Count > 0) { userManager.AddSkipBeautyKey(skipList.ToArray(), lastKey, user.UserId); } } biz.CommitTran(); } }
public void RegisterUser(SystemUser user, string[] roleIds) { if (roleIds.Length == 0) { throw new LogicException("必须指定角色"); } DB.Begin(); try { var lastKey = DB.CreateQuery <C_Auth_KeyRule>().Where(p => p.RuleKey == "MAXKEY").FirstOrDefault(); IList <string> skipList; user.UserId = BeautyNumberHelper.GetNextCommonNumber(lastKey.RuleValue, out skipList); var roleList = GetRoleListByIds(roleIds); if (roleList == null) { throw new LogicException("指定的角色可能不存在 - " + string.Join(",", roleIds)); } //user.RoleList = roleList; var Auth_UserRole = new C_Auth_UserRole { UserId = user.UserId, RoleId = roleList }; DB.GetDal <C_Auth_UserRole>().Add(Auth_UserRole); //userManager.AddSystemUser(user); UpdateLastUserKey(user.UserId, skipList.Count); if (skipList.Count > 0) { AddSkipBeautyKey(skipList.ToArray(), lastKey.RuleValue, user.UserId); } DB.Commit(); } catch (Exception ex) { DB.Rollback(); throw ex; } }