/// <summary>
    /// Inverts the X axis of this player instance
    /// </summary>
    public void invertXAxis()
    {
        BearInputController _bearController = GameObject.Find("GroundPlatformer(Clone)").GetComponent <BearInputController> ();

        if (_bearController)
        {
            _bearController.invertX = _XAxis.isOn;
        }


        BirdController _birdController = GameObject.Find("AirDrawer(Clone)").GetComponent <BirdController> ();

        if (_birdController)
        {
            _birdController.invertX = _XAxis.isOn;
        }
    }
    /// <summary>
    /// Invers the Y axis of this player instance
    /// </summary>
    public void inverYAxis()
    {
        // If the Server (Bear) then inverse Bear controls

        BearInputController _bearController = GameObject.Find("GroundPlatformer(Clone)").GetComponent <BearInputController> ();

        if (_bearController)
        {
            _bearController.invertY = _YAxis.isOn;
        }


        // If the Client (Bird) then inverse Bird controls

        BirdController _birdController = GameObject.Find("AirDrawer(Clone)").GetComponent <BirdController> ();

        if (_birdController)
        {
            _birdController.invertY = _YAxis.isOn;
        }
    }