public double Moment(double X) { beam.EvaluateX(X); double M; if (X <= L / 2.0) { M = 5.0 / 16.0 * P * X; BeamEntryFactory.CreateEntry("Mx", M, BeamTemplateType.Mx, 1, new Dictionary <string, double>() { { "X", X }, { "P", P } }, CASE, beam); } else { M = P * (L / 2.0 - 11.0 / 16.0 * X); BeamEntryFactory.CreateEntry("Mx", M, BeamTemplateType.Mx, 2, new Dictionary <string, double>() { { "L", L }, { "X", X }, { "P", P } }, CASE, beam); } return(M); }
public double Moment(double X) { beam.EvaluateX(X); if (ReactionsWereCalculated == false) { CalculateReactions(); } double M; double R1 = V1; if (X <= a) { M = R1 * X; BeamEntryFactory.CreateEntry("Mx", M, BeamTemplateType.Mx, 1, new Dictionary <string, double>() { { "R1", R1 }, { "X", X } }, CASE, beam); } else { M = R1 * X - P * (X - a); BeamEntryFactory.CreateEntry("Mx", M, BeamTemplateType.Mx, 1, new Dictionary <string, double>() { { "R1", R1 }, { "X", X }, { "P", P }, { "P", P }, { "a", a } }, CASE, beam); } return(M); }
public double Moment(double X) { beam.EvaluateX(X); if (ReactionsWereCalculated == false) { CalculateReactions(); } if (DimensionsWereCalculated == false) { CalculateDimensions(); } double M; if (X <= a) //left-hand segment { M = R1 * X; BeamEntryFactory.CreateEntry("Mx", M, BeamTemplateType.Mx, 1, new Dictionary <string, double>() { { "R1", R1 }, { "X", X } }, CASE, beam); } else if (X >= a + b) //right-hand segment { M = R1 * X - w * b * (X - d); BeamEntryFactory.CreateEntry("Mx", M, BeamTemplateType.Mx, 3, new Dictionary <string, double>() { { "R1", R1 }, { "X", X }, { "w", w }, { "d", d }, { "b", b } }, CASE, beam); } else { M = R1 * X - w / 2.0 * Math.Pow(X - a, 2); BeamEntryFactory.CreateEntry("Mx", M, BeamTemplateType.Mx, 2, new Dictionary <string, double>() { { "L", L }, { "X", X }, { "w", w }, { "R1", R1 }, { "a", a }, }, CASE, beam); } return(M); }
public double Moment(double X) { beam.EvaluateX(X); double M; M = Mo / (2.0 * L) * (2.0 * L - 3.0 * X); BeamEntryFactory.CreateEntry("Mx", M, BeamTemplateType.Mx, 1, new Dictionary <string, double>() { { "L", L }, { "X", X }, { "Mo", Mo } }, CASE, beam); return(M); }
public double Moment(double X) { beam.EvaluateX(X); if (ReactionsWereCalculated == false) { CalculateReactions(); } double M = R1 * X - w * X * X / 2.0; BeamEntryFactory.CreateEntry("Mx", M, BeamTemplateType.Mx, 1, new Dictionary <string, double>() { { "R1", R1 }, { "w", w }, { "L", L }, { "X", X } }, CASE, beam); return(M); }