public void ProcessSlots(BeaconState state, Slot slot)
        {
            _logger.LogInformation(Event.ProcessSlots, "Process slots to {Slot} for state {BeaconState}", slot, state);
            if (state.Slot > slot)
            {
                throw new ArgumentOutOfRangeException(nameof(slot), slot, $"Slot to process should be greater than current state slot {state.Slot}");
            }

            while (state.Slot < slot)
            {
                ProcessSlot(state);
                // Process epoch on the start slot of the next epoch
                if ((state.Slot + new Slot(1)) % _timeParameterOptions.CurrentValue.SlotsPerEpoch == Slot.Zero)
                {
                    ProcessEpoch(state);
                }
                state.IncreaseSlot();
            }
        }