private void beacon_NodeConnected(Beacon arg1, BeaconNode arg2) { // Console.WriteLine("Client:beacon_NodeConnected"); if (arg2.Name == "AlyServer" && !this.IsConnected) { string[] args = arg2.Arguments.Split(' '); ConnectServer(string.Format("tcp://{0}:{1}", arg2.Address, args[1])); Console.WriteLine("Client" + this.Name + ": ConnectServer"); } }
private void _beacon_NodeDisConnected(Beacon arg1, BeaconNode arg2) { DisconnectServer(); }