protected override void ProcessRecord()
 {
     if (!CheckInputFeature(InputObject)) {
         return;
         
         // error !!!!!!!!
         
     }
     
     var command = new BddAddScenarioCommand(this);
     command.Execute();
 }
        protected override void ProcessRecord()
        {
            if (!CheckInputFeature(InputObject))
            {
                return;

                // error !!!!!!!!
            }

            var command = new BddAddScenarioCommand(this);

            command.Execute();
        }