public void HandshakeWithServer() { connection.DataReceived += DataReceived; connection.ConnectionFailed += ConnectionFailed; connection.Handshake(); Assert.AreEqual(WaiterResults.Success, waiter.Wait(15)); }
/// <summary> /// Connects to the specified user channel /// Initializes a long polling connection and handshakes with the server /// Registers all the call back event handlers /// </summary> /// <param name="chan"> The channel to connect </param> public async void Connect(string chan) { await Task.Run(() => { try { if (_isConnected) { return; } _isConnected = true; if (_channel.Equals("")) { _channel = "/messages/User_" + chan; } var httpDataSource = new HttpDataSource(ConnectionUri, null, DefaultContentType); var httpLongPollingDataSource = new HttpDataSource(ConnectionUri, null, DefaultContentType); _connection = new BayeuxConnection(httpDataSource, httpLongPollingDataSource) { LongPollingTimeout = 30000 }; _connection.Connected += connection_Connected; _connection.Disconnected += connection_Disconnected; _connection.EventReceived += LogChatEventReceived; _connection.DataReceived += LogDataReceived; _connection.DataFailed += LogDataFailed; _connection.ConnectionFailed += LogConnectionFailed; _connection.LongPollingFailed += _connection_LongPollingFailed; _connection.Handshake(); } catch (Exception) { Console.WriteLine("Faye Connect Error"); } }); }