public void AddNewStatTest() { Battler battler = new Battler(5); int count = battler.Stats.Count; battler.AddNewStat(new BattlerStat(new StatEvolutionCurve(1.0f, 1.0f, 1.0f), CharacterStats.Agility)); Assert.AreEqual(count + 1, battler.Stats.Count); }