public void VFXUsingPrefab() { AnimeAction action = BattleVFXAction.CreateWithPrefab(vfxPrefab, "Fire", enemy2); //action action.Start(); }
public static BattleVFXAction Create(BattleVFX _vfxObj, string vfxName, GameCharacter target) { BattleVFXAction action = new BattleVFXAction(); action.Init(_vfxObj, vfxName); action.targetCharacter = target; return(action); }
public void PlayerAttack() { // SubAction AnimeAction subAction = BattleVFXAction.CreateWithPrefab(vfxPrefab, "Fire", enemy2); AnimeAction attackAction = CharAttackAction.Create(player, subAction); attackAction.Start(); }