public BattleTargetSelectMenu(string id, BattleManhattanDistanceZone range, BattleManhattanDistanceZone targets) { m_ID = id; m_Range = range; m_Targets = targets; if (m_Range == m_Targets) { m_Targets.Center = m_Range.Center; m_Next = new BattleTargetConfirmMenu(m_ID, m_Targets); } }
public override UpdateResult Update() { if (Next != null) { UpdateResult result = Next.Update(); if (result == UpdateResult.Canceled) { if (m_Range == m_Targets) { Destruct(); } else { Next = null; return(UpdateResult.InProgress); } } return(result); } else { if (Input.GetButtonDown("Cancel")) { Destruct(); return(UpdateResult.Canceled); } else if (Input.GetButtonDown("Submit")) { Vector2Int selection = m_Manager.grid.Selector.SelectedTile; if (m_Range[selection]) { m_Targets.Center = selection; m_Next = new BattleTargetConfirmMenu(m_ID, m_Targets); m_Next.Construct(); } } return(UpdateResult.InProgress); } }