public sealed override void ExecuteAndUpdate(BattlePokemon user, BattlePokemon defender) { OnUsed(); if (IsAMiss(user, defender)) { OnMissed(); } else if (defender.CanStatGoLower(StatType.Accuracy) && !defender.IsSubstituteActive && !defender.IsMistActive()) { defender.ModifyStatStageAsPrimaryEffect(StatType.Accuracy, -1); } SetLastMoveAndMirrorMove(user, defender); SubtractPP(1); }