Exemple #1
0
 public void AddUnitResources(ForceMark mark, int emberCount)
 {
     if (dataList.ContainsKey(mark))
     {
         dataList[mark].unitResources += emberCount;
     }
     else
     {
         BattleNumData data = new BattleNumData();
         data.mark          = mark;
         data.unitResources = emberCount;
         dataList.Add(mark, data);
     }
 }
Exemple #2
0
 public void AddUnitFatality(ForceMark mark)
 {
     if (dataList.ContainsKey(mark))
     {
         dataList[mark].unitFatality++;
     }
     else
     {
         BattleNumData data = new BattleNumData();
         data.mark         = mark;
         data.unitFatality = 1;
         dataList.Add(mark, data);
     }
 }